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Loading a .bmp file, Creating transparency, Overview – TANDBERG E5714 User Manual

Page 280: E.5.2 loading a .bmp file, E.5.3 creating transparency

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Creating and Downloading a Logo

Page E-6

Instruction Manual: evolution 5000 E57xx DSNG and DENG Voyager Encoder

ST.TM.E10076.3

An example of a logo is shown in Figure E.4.

Figure E.4: OSD Creator Screen Showing Example Logo

E.5.2

Loading a .bmp File

Select File/Open from the menu, and choose a file with a .bmp extension.

The image is displayed in its own window. The application does not accept

compressed bitmaps or multi-planed bitmaps. If a 24-bit colour bitmap

image is loaded into Osd Creator it will be automatically converted down to

a 256 colour palette.

E.5.3

Creating Transparency

Overview

Each pixel in a .bmp file is represented by a red, green and blue

component, each with a value 0 to 255. Osd Creator adds a fourth

component for the transparency of the pixel. This is referred to as a mix

or transparency (T) value and is displayed in the bottom right status panel.

The transparency component also has a range of 0 to 255, where 0 is fully

transparent and 255 is fully opaque.

Left Mouse

Button

Transparency

Value

Right Mouse

Button

Transparency

Value

Change
Background
Colour

Zoom

View

Transparency

Component

Of Pixel

Image

Properties

Red

Component

Of Pixel

Blue

Component

Of Pixel

Green

Component

Of Pixel

Transparency
Brush Size

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