NewTek TriCaster TC1 (2 RU) User Manual
Page 98

P a g e | 82
The
State Change
implementation thus allows you to automate all manner of operations based on such things
as the following:
•
Program
or
Preview
row selection.
•
Displaying/ hiding the source in a
DSK
or
KEY
channel.
•
Selecting/de-selecting it on an
M/E
’s
A
row, or any
M/E
row, or …
•
Showing or hiding a source on the
Program
or
Preview
output.
This is immensely powerful, and lends itself to endless applications, such as (to suggest just a few):
•
Automatically fly in a title as you switch to remote sources, and remove it after a specified time
•
Select a different
Audio Mixer
preset automatically when you switch from viewing a source in the B
monitor of a virtual set on
Program
to displaying it full-screen
•
Then change back to the original audio setup when you switch back to the anchor desk.
The possibilities are truly endless.
Hint: More coverage of both macros and the larger topic of automation can be found in the accompanying
Automation and Integration Guide.
H
OT
S
POTS
FIGURE 84
The next control group in the
Automation tab
is devoted to
Hotspots
–
another powerful and interactive
automation feature. A
Hotspot
is a user-defined region of the screen that (when active) detects opacity
changes inside its boundaries (for which reason,
Hotspots
require
LiveMatte
to be enabled to work properly).
With
LiveMatte
properly configured, the
Hotspot
feature can trigger a macro when opaque pixels are newly
detected in an active
Hotspot.
For example, someone in a greenscreen set can trigger a macro by walking into a location in the frame where
a hotspot has been defined. A second macro when all opaque pixels
–
i.e., the talent
–
moves out of the deinfed
hotspot zone. All manner of creative implementations are possible.
Hotspot
setup, options and use are further discussed in Chapter 5 of the supplemental
Automation and
Integration Guide
.
T
RACKER
The
Tracker
control group provides real-time motion tracking features. This feature allows you to choose a
colored region of the video frame using tools similar to those found in the
LiveMatte
tab (see Chapter 13).