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Section 13.4 compositing, Section 13.5 fine tuning, Section 13.6 lighting for livematte – NewTek TriCaster TC1 (2 RU) User Manual

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SECTION 13.4

COMPOSITING

When you enable (and configure)

LiveMatte

for an input, the onscreen monitor for that input shows the

source keyed over a checkerboard pattern (when the Checkerboard option is selected in

Overlays

for the

monitor.)

If you select the (

LiveMatte

-enabled) input as

Input A

in an

M/E

tab in

LiveMatte

mode

, the keyed source is

overlaid on sources in lower input rows. You will see the composite result when the output is assigned to
either the

PGM

or

Preview

row.

SECTION 13.5

FINE TUNING

You’ll find

LiveMatte

easy to configure with a little experimentation

but a few handy workflow tips follow

below.

You may find it useful initially to turn

Smoothness

off or nearly so. Likewise begin with a low value for

Tolerance

perhaps just 5-10, or so. Put the video source on

Preview

or

Program Output

before you do so, to

provide a larger view to help you assess your settings.

Pick your primary

Color

, but

before releasing the mouse button

slide the eyedropper around to different

parts the background. Watch the monitor as you do so to see how the area of transparency is affected by

different Color choices. Release the mouse when you find the color that produces maximum results. It’s
often preferable to pick an ‘average’ color from a location fairly close to the boundary between the

background and foreground regions.

Now you can start to ramp up

Tolerance

. Bring it up slowly until most of the background color has been

eliminated, cutting away most of the background to within a few pixels of the foreground/background
boundary. Now raise

Smoothness

t

o fine tune that edge region, and you’re nearly done.

Before considering your settings final, make sure to test the result using a moving source. This will

sometimes reveal that overly aggressive settings cause small ‘blocks’ of pixels in the edge region

to appear

to snap on and off during motion - as they either qualify or disqualify for inclusion in the resulting matte. (A
little reduction in

Tolerance

and increase in

Smoothness

will usually resolve this problem.)

Hint: It can be useful to zoom in using Position controls when fine tuning LiveMatte.

SECTION 13.6

LIGHTING FOR LIVEMATTE

We’d like to offer a few suggestions here to guide you in preparing

your set. The

single most important aspect

of ‘pulling a clean key’ is lighting. The lighting should be even and diffus

e.

Bright ‘h

otspots

and shadows

create different shades on the wall, and overexposed areas lack sufficient color for clean keying. (It is not
how

much

light you have on the key wall, but how

evenly lit

that wall is.) Naturally, you want to keep your

green (or blue) screen clean and free of wrinkles, ripples, folds, tears, or other blemishes, as well.

Second, the distance from your talent to the screen behind can make a profound difference in key quality.
When the subject stands too close to the key colored background, the key color reflects back onto the subject,
creating a green or blue fringe that is difficult to remove. If you have available space, move your subject
farther away from the wall.