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NewTek TriCaster TC1 (2 RU) User Manual

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C

OMPS

“load MyComp”; “select MyComp”; “myComp” –

loads the named main Switcher

Comp

.

comp

3”; “load Comp 3”; “select comp 3”; “go to comp 3”

"m/e 1 comp 2"; "me1 comp 2"; "select comp 2"; "load main comp 2"; "go to myMEname
myCompName"; (etc.)

loads the designated

Comp

into the main

Switcher

(default) or named

M/E

.

“myComp medium”; ““myComp normal”; “myComp 1.0”; “go to myComp slow”; (etc.)

loads a Comp

using the designated speed.

M

EDIA

P

LAYERS

“play lion”; “play lion on main”; “="take lion on me1"; "cut to lion on m/e 1"; (

etc.)

locates, loads and

plays a clip named “lion”

on the main Switcher (default) or named M/E; performs an auto or take

when playback ends. The scrolling of the script pauses until playback is complete.

“circle(h) lion” works as above but uses

a Circle wipe to display and remove the clip.

“play lion ddr2” forces the operati

on to use DDR 2 (rather than selecting a default DDR)

“add lion to ddr 2; “load lion ddr 2” –

adds the clip without displaying it

play lion at 9 db";

“play lion voic

e

over”; play lion vo”

the script continues to scroll during playback

"play lion at 5 db

”;

"play lion 5db"

; "lion 5 db”

“DDR 1 stop”

"DDR 1 Next"; "DDR 1 Previous"

DSK

S

“Toggle DSK 1”

“toggle DSK 1 slow”

auto on dsk 2

slow”; “

auto on M/E 2 key 2

slow”; “

Fade M/E 2 keyer 1 slow

”;

"fast auto off dsk3"

“Set main dsk 1 as input 1”

;

“Set input 1 on main dsk 1”

;

set DSK 1 to GFX 1"

; “

set M/E 1 Keyer 1 to

GFX 1"; "assign GFX 1 to Me2 key 2"; (etc.)

“Play lion

in dsk2

”; “Play lion

on dsk2

”; “

Show lion in dsk2

plays a clip named lion in DSK2, fading

on and holding the last frame.

Play lion on key 2 in M/E 1

with slow circle(h)”

as above but uses a slow Circle wipe in M/E 1.

Show lion on dsk 3 with fast auto"

; “Show

lion on dsk 3 with take"

“set main DSK 3 transition to circle(h)”;

set circle(h) Me2 key 1"; "change transition on me4 for key

2 to circle(h)"; (etc.)

(etc.)

See also dedicated PiP (Picture in Picture) commands)

B

UFFERS

“Add globe to buffer 6”; “buffer 6 load globe” –

loads the Globe

Frame Buffer Animation

effect to the

target buffer

“Add Hexagon lower third to buffer 6”

loads the named static title page into the target buffer

buffer 3 load

Hexagon Broadcast”

- loads the named LiveGraphic into the target buffer

“Buffer 1 set speed

medium