NewTek TriCaster TC1 (2 RU) User Manual
Page 253
P a g e | 237
•
The specific target of
Joystick
operations at any moment is determined by a set of
Joystick delegate
buttons, outlined in red in Figure 286, and by
source
selection (whether manual selection using
PTZ
SEL
, or by enabling
FOLLOW PREV
–
see notes in Section 23.1.6).
•
The operation performed on the delegated target is determined by a set of
Control Mode
buttons at
right, outlined in green in Figure 286.
D
ELEGATES
Let’s consider the
delegates
first. Nine of the buttons in this group rely on the current
M/E Delegate
selection
(see the heading M/E DELEGATE in Section 23.1.4 to designate which M/E is addressed. These are:
•
A-D
–
When the delegated
M/E
is configured to use a LiveSet effect, selecting a button in this group
assigns the joystick to control the corresponding primary video layer of that
M/E
.
•
KEY 1-4
–
Selecting a button in this group assigns the joystick to control the corresponding
KEY
layer
of the delegated
M/E
.
•
LIVESET
–
You might think of this button
can as “BACKGROUND” in current software versions
, since
it not only assigns the joystick to LiveSet zoom and pan control, but also provides similar functionality
for any source type when supported in the software feature set.
DSKs, of course, are unique to TriCaster’s main
Switcher
. This buttons in this group are not dependent on
any other delegate.
•
DSK 1-4
–
Selecting a button in this group assigns the joystick to control the corresponding
DSK
layer
of the
main Switcher
.
•
SHTL
–
Press this button with
SHIFT
to assign the joystick to control the
Media Player
camera that is
currently delegated. To shuttle a
Media Player
, move the joystick horizontally (as viewed from above).
C
ONTROL
M
ODE
Let’s turn now to but
tons that govern the
Joystick
operating mode.
Note: Some control modes are invalid for certain joystick delegates. For example, the Rotate and Crop
functions aren’t supported by PTZ cameras or LiveSets. Invalid control mode selections are ignored.
FIGURE 287
POS/SCALE
•
Move the
joystick
horizontally, vertically or diagonally (as viewed from above) to move the
delegated video source(s) on the X and Y axes.