Section 22.7 buffers and titles, Section 22.8 joystick – NewTek TriCaster TC1 (2 RU) User Manual
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SECTION 22.7
BUFFERS AND TITLES
TriCaster supports both static title
templates (.CGXML file format)
and animated LiveGraphics
(.livegfx file format) title pages
in its
Buffers
module. In turn,
these title pages respectively
support one or both of two different
types of presets
–
Data Presets and Layer
Presets.
Data Presets
store text strings and image file links, and allow
you to quickly update those aspects of a title page on demand.
Layer
Presets
are still more powerful, and allow you to hide or display layered
various graphic elements compris
ing your LiveGraphics™ title page using
predetermined per-layer animation (for more about LiveGraphics, including how to
author your own dynamic title pages, please refer to Appendix A.4).
To access these features from your VMC1 control surface, you must first delegate a specific
Buffer
slot
containing the target graphic you wish to control. To do so, hold down
SHIFT + MEM
and punch the button
on the
PGM A/C
row at left corresponding to the desired
Buffer
.
Having delegated a
Buffer
as just described, hold down
SHIFT + MACRO
and punch the button on the
PGM A/C
row at left that corresponds to the
Data Preset
you wish to recall. Or hold down
SHIFT + COMP
instead, to
invoke a
Layer Preset
using the same selection method.
SECTION 22.8
JOYSTICK
The VMC1 control surface joystick provides a very versatile input mechanism.
In considering its applications it is important to realize that, unlike the
Layers and Effects
control groups at
left, the
Joystick(s)
located in the surface’s right
-most column can optionally operate completely
independently from the stripes at left.
Thus, while
T-Bar
operations (for example) are always directed to the video busses delegated to the stripe
they are in,
Joystick
manipulations can affect any
M/E
, a
PTZ
(Pan, Tilt & Zoom) camera, or even a
Media
Player
.