beautypg.com

Managing sounds, groups, and your project, Overview of the sounds, groups, and master, The sound, group, and master channels – Native Instruments MASCHINE+ Standalone Production and Performance Instrument User Manual

Page 72: Managing, Sounds, groups, and your project, For mor

background image

9. Managing Sounds, Groups, and Your

Project

This chapter explains in detail how to handle the various objects that structure any MASCHINE

Project: Sounds, Groups, and the Master.

9.1. Overview of the Sounds, Groups, and Master

In a MASCHINE Project, objects are organized into three hierarchic levels, from the lowest to the

highest:

Sounds

are played by the pads. When they are loaded into Sound slots:

• Each Sound of the selected Group is by default mapped to one of the 16 pads, so you can play

all Sounds of a Group by pressing the pads.

• Each Sounds are made up of any number of Plug-ins that process the audio in series.
• Sounds are the only objects that can accept Instrument Plug-ins and these go in the Sounds’

first Plug-in slot. The type of the Plug-in (Instrument or Effect) loaded in this first Plug-in slot

will define the Sound’s role (audio source or bussing point). For more information on Plug-ins

and how they define the Sound’s role, see

Working with Plug-ins

.

Groups

can contain up to 16 Sounds each with all their own parameters, and when in use:

• The 16 pads can play each of the Sounds within a selected Group.
• Groups are selected using the Group Buttons A to H, and they are visible on the right display

when Song mode is selected.

• A Project can have any number of Groups, which are further organized in banks of eight

Groups each.

• Each Group can have any number of insert effects, which will globally apply to all Sounds

contained in that Group, as well as any number of Patterns organized in banks of 16 Patterns

each. For more information on Patterns, see

Recording Patterns

.

• The

Master

is the place where all signals from the Groups are being mixed together. Just like the

Groups and Sounds, the Master can host any number of insert effect

9.1.1. The Sound, Group, and Master Channels

From a routing point of view, each Sound, each Group, and the Master represents a distinct

channel

in MASCHINE+. The channels of the 16 Sounds in a Group are mixed together and sent to

the Group channel, where their sum will be processed by the Group’s Plug-ins if any are in use.

Similarly, the channels of all Groups in your Project are mixed together and sent to the Master

channel, where their sum will be processed by the Master’s Plug-ins if any are in use. The resulting

signal is sent to the outputs.

Each channel provides a various set of Channel properties that adjust the input, output, groove,

and macro control settings for that particular Sound, Group, or for the Master, independently of the

plug-ins it contains. Please refer to chapter and section

Applying Groove

for more details on these.

When the software is in Mix view, Sounds, Groups, and the Master are represented by channel

strips in the Mixer. This view provides you with an intuitive control on both the audio and MIDI

routings of any Sound, Group, and the Master. Please refer to section

Controlling Your Mix

for

more information.

MANAGING SOUNDS, GROUPS, AND YOUR PROJECT

65