Managing sounds, groups, and your project, Overview of the sounds, groups, and master, The sound, group, and master channels – Native Instruments MASCHINE+ Standalone Production and Performance Instrument User Manual
Page 72: Managing, Sounds, groups, and your project, For mor

9. Managing Sounds, Groups, and Your
Project
This chapter explains in detail how to handle the various objects that structure any MASCHINE
Project: Sounds, Groups, and the Master.
9.1. Overview of the Sounds, Groups, and Master
In a MASCHINE Project, objects are organized into three hierarchic levels, from the lowest to the
highest:
•
Sounds
are played by the pads. When they are loaded into Sound slots:
• Each Sound of the selected Group is by default mapped to one of the 16 pads, so you can play
all Sounds of a Group by pressing the pads.
• Each Sounds are made up of any number of Plug-ins that process the audio in series.
• Sounds are the only objects that can accept Instrument Plug-ins and these go in the Sounds’
first Plug-in slot. The type of the Plug-in (Instrument or Effect) loaded in this first Plug-in slot
will define the Sound’s role (audio source or bussing point). For more information on Plug-ins
and how they define the Sound’s role, see
•
Groups
can contain up to 16 Sounds each with all their own parameters, and when in use:
• The 16 pads can play each of the Sounds within a selected Group.
• Groups are selected using the Group Buttons A to H, and they are visible on the right display
when Song mode is selected.
• A Project can have any number of Groups, which are further organized in banks of eight
Groups each.
• Each Group can have any number of insert effects, which will globally apply to all Sounds
contained in that Group, as well as any number of Patterns organized in banks of 16 Patterns
each. For more information on Patterns, see
• The
Master
is the place where all signals from the Groups are being mixed together. Just like the
Groups and Sounds, the Master can host any number of insert effect
9.1.1. The Sound, Group, and Master Channels
From a routing point of view, each Sound, each Group, and the Master represents a distinct
channel
in MASCHINE+. The channels of the 16 Sounds in a Group are mixed together and sent to
the Group channel, where their sum will be processed by the Group’s Plug-ins if any are in use.
Similarly, the channels of all Groups in your Project are mixed together and sent to the Master
channel, where their sum will be processed by the Master’s Plug-ins if any are in use. The resulting
signal is sent to the outputs.
Each channel provides a various set of Channel properties that adjust the input, output, groove,
and macro control settings for that particular Sound, Group, or for the Master, independently of the
plug-ins it contains. Please refer to chapter and section
for more details on these.
When the software is in Mix view, Sounds, Groups, and the Master are represented by channel
strips in the Mixer. This view provides you with an intuitive control on both the audio and MIDI
routings of any Sound, Group, and the Master. Please refer to section
more information.
MANAGING SOUNDS, GROUPS, AND YOUR PROJECT
65