Monitoring the input signal, Arming, starting, and stopping the recording – Native Instruments MASCHINE+ Standalone Production and Performance Instrument User Manual
Page 190
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•
Loop
: Select Loop to record audio that you intend to play back in-sync with your Project using
the Audio plug-in. It records audio in the same way as Sync however when Loop mode is
selected, an additional parameter appears called Target. In Loop mode the recording is loaded
into an Audio plug-in so that you can immediately hear the results. The Target parameter
dictates how MASCHINE+ loads new recordings into the Audio plug-in:
•
Take
: Select this to record each new Take into the focused Sound slot. After a Take is
recorded it will become visible in the Audio Pool and is automatically selected for playback.
You can review all the Takes you’ve captured in the Audio Pool, and you can also select any of
these Takes to make it the one that actively plays back in the Audio plug-in.
•
Sound
: Select this Target to enable a layered workflow similar to that achieved with guitar
loop pedals. When using this mode, each recording that you make will be loaded into an
empty Sound Slot in the current Group and Pattern and will begin playing back. Therefore,
each recording that you make will play back layered on top of all the previous recordings
made in that particular Group and Pattern. By layering each new Take onto a new Sound you
can quickly build a whole pattern. You can continue this process until all empty Sound slots in
the Group are used up, then after that, each additional recording will simply be recorded as a
new Take into the last Sound of the Group that contains an Audio plug-in (and the previous
Takes will still be preserved if you want to switch back to them).
•
Pattern
: Select this Target to record in a similar way to the Sound Target described above,
except that each new recording will also be assigned to a new Pattern on its own. This mode
can be useful when you want to record different variations of a part and then review the
variations easily by playing each Pattern. For example, the first recording made will be placed
into an Audio plug-in in the first available Sound Slot in the Group, and then a new Pattern will
be created where only this new recording is playing back. Making another recording will result
in the recording being loaded into another unused Sound Slot, and another new Pattern will be
made where only this most recent recording is playing. If you then switch back to the previous
Pattern, you’ll hear only the previous recording (the newest will automatically be disabled in
the previous Pattern).
18.2.4. Monitoring the Input Signal
The level meters in the
RECORD
section show you at any time the level of the selected audio
source. For example, this can come in handy to adjust the appropriate threshold in Detect mode.
For this purpose, in Detect mode the level meters additionally provide a fader adjusting the
threshold level, this fader is a strict equivalent to the
THRESHOLD
control described above. This
way, you can easily visualize when the input signal exceeds the current threshold (and hence,
when it would start the recording) and adjust that threshold accordingly.
Furthermore, if you have selected an external signal (
Ext. Ster.
or
Ext. Mono
selected in
SOURCE
),
an additional
MONITOR
section appears on page 3. In this section, activate the MONITOR to send
the input signal to the Cue bus of MASCHINE, allowing you to hear on a separate channel (for
example, your headphones) the audio source that is about to be recorded.
To access the Monitor:
1.
Press
SAMPLING
.
2.
Press Button 1 (
RECORD
).
3.
Press the right Page button to access 3.
4.
Turn Knob 1 (
MONITOR
) to turn monitoring on/off.
18.2.5. Arming, Starting, and Stopping the Recording
In the Sampling page, you can arm, start, and stop the recording of the sampler.
SAMPLING AND SAMPLE MAPPING
183