Effects, Gpufx, Gpufx transition operating environment – Grass Valley EDIUS Pro v.7.20 User Manual
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Edit Settings
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EDIUS - Reference Manual
3 Set each item.
4 Click [OK].
You can continue to set other items by clicking [Apply].
[Effects]
Set up effect plug-ins.
[GPUfx]
Make settings for GPUfx.
1 Click [Settings] on the menu bar, and click [System Settings].
2 Click the [Effects] tree, and click [GPUfx].
3 Set each item.
1
Note
• GPUfx cannot be used if video memory on your PC is smaller than 256 MB. The [GPU] folder also will not be
displayed on the [Effect] palette.
• Editing is possible at HD size even in environments where only the SD size can be used. In this case, GPUfx
transition becomes offline display.
4 Click [OK].
You can continue to set other items by clicking [Apply].
GPUfx Transition Operating Environment
0
To use GPUfx transition, the following conditions are required:
• Display capability of 1024
×768 pixels and 32 bits or more
• Direct3D 9.0c or later
• PixelShader3.0 or higher
• For video memory, see the following table.
[Source Folders]
This is the list of references that is displayed in the source browser folder
view.
XF sources can be handled as clips by the source browser by copying them
to the hard disk with the folder structure in the device held intact.
Click [Add] to set the reference folder. To delete a reference folder that has
been set, select the folder and click [Remove].
[Multisample]
Set antialiasing (processing to make jaggies less conspicuous) when GPUfx
is applied.
[Multisample Type]
Select an available multisample type.
[Quality Level]
Set the quality level of the type selected at [Multisample Type].
Selectable items differ according to the type of GPU.
[Render Quality]
Set the image quality at editing of parts where GPUfx is applied.
When [Full Quality] is selected, GPU is used and displayed at its maximum.
When [Draft Quality] is selected, the load at editing can be reduced though
this results in lower quality.
GPU performance
Displays the GPU of your PC.
GPUfx Transition Operating Environment
Project setting
Video memory
Frame size
Quantization bitrate
Minimum
Recommended