The replicator, What you will learn, Previewing the result motion project – Apple Motion 2 Tutorials User Manual
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The Replicator
The replicator creates a pattern of repeating elements
from a single object, altering the duplicated objects over
the course of the pattern. The replicator can change the
simplest object into something unexpected.
Although the replicator shares some parameters with particle emitters, they have
different uses. The basic idea of a particle emitter is to create a moving flow of objects,
whereas the basic idea of a replicator is to create a fixed pattern of objects. The
replicator allows you to transform simple shapes into striking patterns in a few short
steps. A new sequence behavior, specifically for use with replicators, can modify the
pattern of a replicator in ways that would normally require time-consuming
keyframing. In addition, Motion contains a library of replicator presets that can be used
as is or modified to suit your needs. Both modified presets and the replicator patterns
you create can be saved to the Library for future use.
This tutorial assumes you are familiar with the Motion interface. You are encouraged to
complete tutorials 1, 2, 3, and 4 before beginning this lesson.
Previewing the Result Motion Project
You can preview the result for the exercise in this tutorial in one of two ways: Open
and preview the result project for each exercise or view the result project preview
movies.
What You Will Learn
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How to create a replicator pattern with a shape
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How to modify the parameters of a replicator pattern
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How to modify the shape of a replicator pattern
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How to customize a replicator pattern from a shape
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How to use the Sequence Replicator behavior
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How to add a Parameter behavior to the Sequence Replicator behavior
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How to add a Simulation behavior to a replicator pattern