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Adding a shape and an emitter – Apple Motion 2 Tutorials User Manual

Page 192

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192

Tutorial 4

Working With Particles

Note: If the Select Project Preset dialog does not appear, and a new project is
automatically created, see “Creating a New Project” on page 178.

Adding a Shape and an Emitter

First, add a star shape from the Library. Next, add an emitter to the project using the
shape as the particle cell source. Let the project play as you go through the steps of
this tutorial; you will get immediate feedback on each of the changes you make!

To add the shape to the project:

1

In the Library, select Shapes, and then select “5-sided star” from the stack.

2

Click Apply in the Preview area.

A five-sided star shape appears in the center of the Canvas.

Note: As with all Library objects, you can drag shapes to the Canvas, Layers tab, or
Timeline Layer list to add them to your project.