Object property sheet – Biamp LTR User Manual
Page 48
Nexia Manual LTR
Object Property Sheet
Both Display and DSP Attributes are shown
for component objects.
Most Display Attributes duplicate functions
found in the
. However, some
exceptions are as follows:
Object Code
is a non-editable identifier.
Left
, Top, Width, & Height specify object
location and size (in pixels). Use Gradient
Background
changes the block color from
gradient shading (default) to solid. Dialog
Background
selects a background texture
for the Control Dialog associated with that
block. Layer determines which layer the
component is assigned to. Tag is for user
comments or other identifying text.
Most DSP Attributes duplicate functions
found in the individual component Control
Dialog boxes (see
). However, some exceptions are
as follows:
Allocated To Unit
indicates the particular
unit in which the component (DSP block)
resides. NOTE: Some Control blocks allow
Allocated to Unit to be changed.
Instance ID
is the system-wide identifier number for the
component (DSP block). Instance ID Tag
allows a custom name to be used in lieu of
the
number Password Level
selects either Designer or Technician access
level, for individual components. Delay
Equalization
turns on/off compensation for
propagation delay (Input Output components
only). See
System Compiling Considerations
.
Channel Identifier
allows labeling of the
individual inputs/outputs on a component. On
most component blocks, this labeling
appears only when the cursor is over the
associated node.
A Menu icon (upper-right of title-bar) allows
the Property Sheet to be docked or floating,
and to be hidden (closed) or to utilize Auto
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