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Object property sheet – Biamp LTR User Manual

Page 48

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Nexia Manual LTR

Object Property Sheet

Both Display and DSP Attributes are shown
for component objects.

Most Display Attributes duplicate functions
found in the

Format Toolbar

. However, some

exceptions are as follows:

Object Code

is a non-editable identifier.

Left

, Top, Width, & Height specify object

location and size (in pixels). Use Gradient
Background

changes the block color from

gradient shading (default) to solid. Dialog
Background

selects a background texture

for the Control Dialog associated with that
block. Layer determines which layer the
component is assigned to. Tag is for user
comments or other identifying text.

Most DSP Attributes duplicate functions
found in the individual component Control
Dialog boxes (see

Component Object

Properties

). However, some exceptions are

as follows:

Allocated To Unit

indicates the particular

unit in which the component (DSP block)
resides. NOTE: Some Control blocks allow
Allocated to Unit to be changed.

Instance ID

is the system-wide identifier number for the
component (DSP block). Instance ID Tag
allows a custom name to be used in lieu of
the

Instance ID

number Password Level

selects either Designer or Technician access
level, for individual components. Delay
Equalization

turns on/off compensation for

propagation delay (Input Output components
only). See

System Compiling Considerations

.

Channel Identifier

allows labeling of the

individual inputs/outputs on a component. On
most component blocks, this labeling
appears only when the cursor is over the
associated node.

A Menu icon (upper-right of title-bar) allows
the Property Sheet to be docked or floating,
and to be hidden (closed) or to utilize Auto

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