beautypg.com

Defining the graphic header 5-10, Defining the header 5-10, Graphic header 5-10 – Avery Dennison Sierra Sport2 9460 Programmer Manual User Manual

Page 98: Graphic image in a format 5-10, Defining the graphic header -10

background image

W i t h i n a F o r m a t

When you define the graphic field within your format, the row and column
parameters represent where on the format to
place the graphic image.

If you are doing a compliance label, these
numbers are usually 0,0, because your
compliance label covers the entire supply. See
"Placing the Graphic in a Format," for a sample
compliance label.

If you are placing a graphic (a logo, for
example) within a certain area on your supply,
enter the starting position (bottom left corner)
of the graphic image.

This label shows the triangle “logo” beginning
(the bottom left corner) at 155, 33 as defined in
the graphic field.

D e f i n i n g t h e G r a p h i c H e a d e r

Every graphic packet must contain a graphic header. This is the first thing
you enter. It identifies and provides important measurement and formatting
information for the graphic. Bitmap, duplicate, next-bitmap, constant text,
line, and box fields follow the graphic header, if they are used.

Syntax

{G,graphID,action,device,units,row,col,
mode,"name"

p

G1. G

Graphic Header.

G2. graphID

Unique number from 1 to 999 to identify the graphic image.

G3. action

Enter A to add the graphic to the printer.

G4. device

Graphic storage device:

R

Volatile RAM

T

Temporary storage

G5. units

Unit of measure. For bitmapped graphics, G (dots) is the only valid option.

5-10 Creating Graphics