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Placing the graphic in a format 5-19, Defining the graphic field 5-19, Including in a format 5-19 – Avery Dennison Sierra Sport2 9460 Programmer Manual User Manual

Page 107: Placing the graphic in a format -19, Defining the graphic field -19

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P l a c i n g t h e G r a p h i c i n a F o r m a t

To include a graphic within a format:

1.

Design the graphic image as shown in “Designing Bitmapped Images.”

2.

If you are using RAM, place a graphic field in the format file to reference
the graphic. See the following section, “Defining the Graphic Field,” for
more information.

Note:

If you are using temporary storage, you do not need a graphic field
in your format to reference the graphic image.

3.

Download all the necessary packets (check digit, format, etc.).

4.

Send the graphic file to the printer, if you have not already done so.
See “Creating a Graphic Packet” for more information.

D e f i n i n g t h e G r a p h i c F i e l d

The graphic field in a format references the graphic image by the graphID in
the graphic header. This field is required only if the graphic will be
stored in RAM.

Syntax

G,graphID,row,col,mode,rotation

p

G1. G

Graphic Field.

G2. graphID

Unique number from 1 to 999 to identify the graphic image.

G3. row

Distance between the bottom of the print area on the supply to the bottom
of the graphic image. Measured in selected units.

English

0 - 1200

Metric

0 - 3045

Dot

0 - 2436

The row specified in the constant text, bitmap, line, or box field is added to
the row value above to determine the actual position in the format.

G4. column

Distance between the left edge of the print area on the supply and the left
edge of the graphic. Measured in selected units. The column specified in
the constant text, bitmap, line, or box field is added to the col value above
to determine the actual position in the format.

English

0 - 189

Metric

0 - 479

Dots

0 - 383

Creating Graphics 5-19