beautypg.com

Scout tab, Marking a field boundary, Scout tab marking a field boundary – Seed Hawk Raven 2010 User Manual

Page 91

background image

4

Manual No. 016-3001-003

81

Navigating the Viper Pro Interface

Scout Tab

Field features and other information may be pre-recorded, or scouted, prior to applying product to a field.

Scouting information may be used to help reduce the time required during an application or recalled for future

reference or jobs. Field features may include, but are not limited to:

Field boundaries

Weed or insect infestations

Tile lines or waterways

Rocks

Trees

Sectional Control Apply/No-Apply zones

The Scout tab must be active to allow the Viper Pro to record scouting features. The Scout tab must be

Scouting features must be recorded or imported.

Marking a Field Boundary

Each job may only contain a single field boundary. Additional zones or features within a field must be setup

with new names.

The Viper Pro offers three methods to record field boundaries:

Manual Point Entry:

This method allows you to manually set boundary points. Viper automatically

connects each point with a straight line to close the field boundary.

Auto Point Entry:

This method allows Viper to draw the boundary in real-time as you drive through the

field. When the configured implement comes within one implement width of the boundary’s starting point,

the Viper Pro automatically closes the boundary. The operator may also choose to close the boundary

manually.

Note:

If a boundary is closed manually, the Viper Pro connects the vehicle’s current location to the
boundary’s starting point with a straight line. The field area within the marked boundary will be
included in the zone while area outside of this boundary will not be included. Note the location of
the boundary starting point before manually closing a field boundary.

Manual Point Entry - Rubber Banded Zone:

This method allows you to drop boundary points as you are

driving the boundary. When you close the boundary, Viper automatically connects the points to draw the

boundary.