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Twirl, Wave warp, Gpu effects – Adobe Premiere Elements 8 User Manual

Page 182: About gpu effects

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USING ADOBE PREMIERE ELEMENTS 8 EDITOR

Applying effects

Last updated 8/12/2010

Opacity

Specifies the degree of transparency of the clip, in percentages.

Note: Transform is an Adobe After Effects effect that includes the Shutter Angle control and the Use Composition option;
both of which apply only in Adobe After Effects.

Twirl

The Twirl effect rotates a clip around its center. The clip is rotated more sharply in its center than at the edges.

Wave Warp

The Wave Warp effect distorts a clip to make it wave-shaped.

Wave Type

Options from a pop-up menu specify the shape of the wave.

Wave Height

Specifies the height of the wave.

Wave Width

Specifies the distance from one wave crest to the next.

Direction

Specifies the direction of the wave, in degrees.

Wave Speed

Specifies the rate at which the wave pulses during playback.

Pinning

Options from a pop-up menu set the orientation of the wave.

Phase

Sets the starting point, in degrees, at which the wave cycle begins.

Antialiasing

Options from a pop-up menu control the amount of blurring used to smooth the edges of the waves.

GPU Effects

About GPU effects

If your computer has an AGP- or a PCI-based video card, it probably has a GPU (Graphics Processing Unit). If your
GPU supports DirectX 9.x, Pixel Shader (PS) 1.3 or later, and Vertex Shader (VS) 1.1 or later, you can use
GPU-accelerated effects. These effects take advantage of the added video processing capabilities of GPU cards, adding
three-dimensional realism to images.

You can find these effects in the GPU Effects menu in the Effects view only if your computer has a supported GPU.
(Some effect options are available only if your graphics card supports Pixel Shader 2.0 or later and Vertex Shader 2.0
or later.) For details, see the system requirements on the Adobe Premiere Elements product page on the Adobe
website.

Note: Laptops and motherboard-based video cards may not support a GPU. For information on GPU and supported
components, see your video card specifications.

Page Curl

Use Page Curl to simulate a page slowly turning. As the page “turns,” you see the back of the clip mapped to the
opposite side of the curl. The back of the clip is actually a mirror clip of the front. This effect is most useful as a
transition where you would like to have a high-quality, textured page peel effect to reveal an underlying frame. (Some
settings for this effect may be unavailable depending on the configuration of your GPU card.)

Surface Angle X And Y

Specifies the degree of rotation on the designated Cartesian axis.

Angle Of Curl

Specifies where on the clip edge the curl begins.

Curl Amount

Specifies how far into the clip that the curl extends.

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