Zilog EZ80F916 User Manual
Page 46

UM014423-0607
Using the Integrated Development Environment
ZiLOG Developer Studio II
eZ80Acclaim!
®
User Manual
26
4. Downloads the program.
5. Configures and executes the debugger options selected in the Debugger tab of the
Options dialog box. If it is a C project, ZDS II resets to the main function if it is found.
6. Executes the program from the reset location.
Run to Cursor Button
The Run to Cursor button executes the program code from the current program counter to
the line containing the cursor in the active file or the Disassembly window. The cursor
must be placed on a valid code line (a C source line with a blue dot displayed in the gutter
or any instruction line in the Disassembly window).
Break Button
The Break button stops program execution at the current program counter.
Step Into Button
The Step Into button executes one statement or instruction from the current program
counter, following the execution into function calls. When complete, the program counter
resides at the next program statement or instruction unless a function was entered, in
which case the program counter resides at the first statement or instruction in the function.
Step Over Button
The Step Over button executes one statement or instruction from the current program
counter without following the execution into function calls. When complete, the program
counter resides at the next program statement or instruction.
Step Out Button
The Step Out button executes the remaining statements or instructions in the current func-
tion and returns to the statement or instruction following the call to the current function.
Set Next Instruction Button
The Set Next Instruction button sets the program counter to the line containing the cursor
in the active file or the Disassembly window.
Insert/Remove Breakpoint Button
The Insert/Remove Breakpoint button sets a new breakpoint or removes an existing break-
point at the line containing the cursor in the active file or the Disassembly window. A
breakpoint must be placed on a valid code line (a C source line with a blue dot displayed
in the gutter or any instruction line in the Disassembly window). For more information on
breakpoints, see “Using Breakpoints” on page 306.