Targets, Ram-based targets, Rom/flash-based targets – Zilog EZ80F916 User Manual
Page 331: Ram-based targets rom/flash-based targets

UM014423-0607
Using the Debugger
ZiLOG Developer Studio II
eZ80Acclaim!
®
User Manual
311
TARGETS
A target is a logical representation of a physical hardware. Targets must be configured
properly to enable the debugger to correctly execute a program on the physical hardware.
the following sections describe the available targets:
•
“RAM-Based Targets” on page 311
•
“ROM/Flash-Based Targets” on page 311
Refer to “Project Settings—Debugger Page” on page 95 for more details about selecting,
creating, and configuring targets. Target configuration must be done before entering
Debug mode.
RAM-Based Targets
RAM-based debugging is typically used for development purposes. Debugging in RAM
allows you to peek and poke memory and use software breakpoints.
ROM/Flash-Based Targets
ROM/Flash-based targets are used with production hardware or hardware configurations
that do not have RAM.
NOTE: You cannot poke (write) during debugging; peek (view) might work depending on
the Flash configurations. This limitation is not related to the eZ80F91 registers.