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Targets, Ram-based targets, Rom/flash-based targets – Zilog EZ80F916 User Manual

Page 331: Ram-based targets rom/flash-based targets

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UM014423-0607

Using the Debugger

ZiLOG Developer Studio II

eZ80Acclaim!

®

User Manual

311

TARGETS

A target is a logical representation of a physical hardware. Targets must be configured
properly to enable the debugger to correctly execute a program on the physical hardware.
the following sections describe the available targets:

“RAM-Based Targets” on page 311

“ROM/Flash-Based Targets” on page 311

Refer to “Project Settings—Debugger Page” on page 95 for more details about selecting,
creating, and configuring targets. Target configuration must be done before entering
Debug mode.

RAM-Based Targets

RAM-based debugging is typically used for development purposes. Debugging in RAM
allows you to peek and poke memory and use software breakpoints.

ROM/Flash-Based Targets

ROM/Flash-based targets are used with production hardware or hardware configurations
that do not have RAM.

NOTE: You cannot poke (write) during debugging; peek (view) might work depending on

the Flash configurations. This limitation is not related to the eZ80F91 registers.

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