Gain types, Zero_xp, Unity_xp – Grass Valley Imagestore 750 v.2.0.1 User Manual
Page 218

Audio Mix Files
Imagestore 750 User Manual
Page 218
Miranda Technologies Inc.
Gain Types
Each input source must be assigned a cross-point gain type whenever it is
added to a mix. The gain type defines the behaviour of the particular input as
used in the conceptual model.
ZERO_XP
Zero gain
UNITY_XP
Unity gain
A_DATA_XP
A input data path
B_DATA_XP
B input data path
A_XP
A/B mixer A input
B_XP
A/B mixer B input
A_CUT_XP
A/B mixer cut A input
B_CUT_XP
A/B mixer cut B input
VO1_XP
Voice-over 1
VO3_XP
Voice-over 2
VO1_PREVIEW_XP
Voice-over 1 with no gain, FTS, or duck.
VO3_PREVIEW_XP
Voice-over 2 with no gain, FTS, or duck
EPLAY_XP
Easyplay gain
A_UNITY_XP
A input
B_UNITY_XP
B input
VO1_UNITY_XP
Voice-over 1 preview
VO3_UNITY_XP
Voice-over 2 preview
A_PRESHUFFLE_UNITY_XP
A input, no shuffles
B_PRESHUFFLE_UNITY_XP
B input, no shuffles
ZERO_XP
The ZERO_XP gain type will pass the input signal with –∞ dB gain.
UNITY_XP
The
UNITY_XP
gain type will pass the input signal with no gain change.