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Vga locate control, Part iii–locate, transport, & surround – Teac SX-1 Reference Manual User Manual

Page 39

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Part III–Locate, Transport, & Surround

TASCAM SX-1

Reference Manual

39

TIME

Press the

TIME

key to open

a time register window on the
LCD screen (pictured left). Enter
a value from the keypad and press

ENTER

to move the transport to that location.

BBT

Press the

BBT

key to open a

bars:beats:ticks register window
on the LCD screen (pictured left).
Enter a value from the Keypad and

press

ENTER

to move the transport to that location.

LOCATE

Use the

LOCATE

key

to recall saved locate points and
to enable the creation of new
ones. Press the key once and a
locate point register window

appears on the LCD screen (pictured left). Use the
Keypad to enter a stored locate point and press

ENTER

to move the transport to that location. Press-

ing the key twice in rapid succession will bring up
the

TRANSPORT

screen’s

Locate

window where points

can be named and managed.

VGA Locate Control

To reach this tab, press the

TRACK

key in the

MAIN

DISPLAY MODE

section to recall the

Track

screen.

Then click once on the

Transport

tab.

Locate Point

This window allows you to see and

select locate points associated with your current
project.

Time

This field has two functions. Firstly, it dis-

plays the time stamp of the currently selected (high-
lighted) locate point. Secondly, the selected locate
point’s time stamp can be changed by entering a new
time and pressing the

STORE

button.

Loop Enabled

Turns the Loop function on. With

Loop enabled, the SX-1 will play from the

Loop From

point to the

Loop To

point continuously.

Loop From

Sets the Loop In point. Remember that

for this location point, as well as all of the following
time-based points, pressing

CAPTURE

first will grab

the time value. From there you can store that value in
any register (as indicated by the prompt indicators
after you press

CAPTURE

).

Loop To

Sets the Loop Out point.

Auto Punch Enabled

Turns the Auto Punch

function on. In this mode, with the transport in
motion and in record, the SX-1 will automatically
punch into the record enabled track when the trans-
port crosses the

Auto Punch In

point, and will punch out

of record when the transport crosses the

Auto Punch Out

point.

Auto Punch Rehearsal

Places the Auto Punch

function in Rehearsal mode. In this mode, the SX-1
will simulate an Auto Punch action (by switching to
Input monitor at the Auto Punch In point and back to
disk playback at the Auto Punch Out point). This
allows you fine-tune your punch points for accuracy
before recording anything.

Auto Punch In

Sets the Auto Punch In point.

Auto Punch Out

Sets the Auto Punch Out point.