Elektron Octatrack User Manual
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THE BACKGROUND OF THE OCTATRACK ................................................................. 2
LOOPER DEVICE ............................................................................................................................. 2
RADICAL SOUND PROCESSOR ..................................................................................................... 2
BACKING TRACK MACHINE............................................................................................................ 3
LIVE SETUP HUB ............................................................................................................................. 3
REMIX TOOL..................................................................................................................................... 3
EFFECTS UNIT EXTRAORDINAIRE ................................................................................................ 3
FRONT PANEL ....................................................................................................................................... 4
REAR CONNECTORS ........................................................................................................................... 6
OCTATRACK ACCESSORIES ............................................................................................................... 7
CONNECTING THE UNIT ...................................................................................................................... 7
CARE INSTRUCTIONS .......................................................................................................................... 8
OVERVIEW OF THE OCTATRACK STRUCTURE ......................................................... 9
SETS ................................................................................................................................................. 9
AUDIO POOL .................................................................................................................................... 9
PROJECTS........................................................................................................................................ 9
FLEX AND STATIC SAMPLE SLOT LISTS ..................................................................................... 10
BANKS............................................................................................................................................. 10
PATTERNS ...................................................................................................................................... 10
PARTS ............................................................................................................................................. 10
SCENES .......................................................................................................................................... 10
ARRANGEMENTS .......................................................................................................................... 10
TRACKS .......................................................................................................................................... 10
MACHINES.......................................................................................................................................11
QUICK SCROLLING............................................................................................................................. 13
COPY, CLEAR AND PASTE ................................................................................................................. 13
THE NAMING MENU............................................................................................................................ 14
PLAYING THE DEMO PATTERNS.................................................................................................. 16
ADJUSTING PARAMETERS ........................................................................................................... 16
EXPERIMENTING WITH SCENES ................................................................................................. 16
RECORDING A PATTERN USING GRID RECORDING................................................................. 17
RECORDING A PATTERN USING LIVE RECORDING .................................................................. 17
PARAMETER LOCKS ..................................................................................................................... 17