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Using {make manual, Using {make absolute – ETC Ion User Manual

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17

Advanced Manual Control

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Using {Make Manual}

The {Make Manual} softkey can be used to convert cue or submaster data into manual values,
allowing it to be included in [Record], [Record Only], and [Update] operations.

[5] {Make Manual} [Enter] - selects channel 5 and makes all of its current parameter settings

manual data.

[8] {Focus} {Make Manual} [Enter] - selects channel 5 and makes all of its focus data

manual.

[9] [Thru] [3] {Color} {Intensity} {Make Manual} [Enter] - selects channels 3-9 and makes

their color and intensity values manual.

Using {Make Absolute}

Referenced data can be transformed into absolute data using the {Make Absolute} softkey. This
softkey is available in live or blind. Referenced data is channel or parameter data that is derived
from a palette or preset. {Make Absolute} can be used to leave a parameter unchanged, but break
its palette or preset reference.

The following examples illustrate how to change referenced data into absolute data.

[4] {Make Absolute} [Enter] - selects channel 4 and makes any referenced data for that

channel absolute data.

[7] {Color} {Make Absolute} [Enter] - selects channel 7 and makes its color data absolute.

[3] [Thru] [9] {Color} {Intensity} {Make Absolute} [Enter] - selects channels 3-9 and makes

their color and intensity data absolute.

In each of these examples, the channel display will change to show the result of the command.
Wherever the reference was previously indicated (IP, FP, CP, BP, Pr), an absolute value (numerical)
will be seen.

In live, data that is changed to absolute is also made manual, thereby requiring a record or update
instruction if the results are to be maintained.

{Make Absolute} can also be used in conjunction with an update command, allowing a cue to be
updated while also breaking the reference to palettes or presets that were manually modified.

For example, [Update] {Make Absolute} [Enter] will update the active record target. Any manual
values that were modifications to a palette or preset stored in the cue will be updated as absolute
data in the cue. The reference will be discarded.