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About multipart cues, Record a multipart cue in live, Creating a new multipart cue in live – ETC Ion User Manual

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Ion Operations Manual

About Multipart Cues

Cues can be divided into up to 20 parts. Each part can have its own channels or parameters, levels
and timing information. Multipart cues can be stored in live or blind using the same conventions to
record a standard cue.

There are three basic ways to create a multipart cue. You can build a multipart cue part-by-part in
live, you can break an existing cue into multipart cues in live, or you can break an existing cue apart
in blind.

A channel or parameter can only be provided an instruction once in a multipart cue. For example, it
isn't possible to adjust color for channel 1 in Cue 1 Part 1 and then also provide a different
instruction for channel 1 color in Cue 1 Part 8.

Default part timing is drawn from the cue level timing defaults established in Setup; you may also
assign discrete timing to channels in each part as you would for a single part cue.

Record a Multipart Cue in Live

Storing a multipart cue in live is accomplished in similar fashion to storing a single part cue.
However, rather than storing the entire cue, you select and store just the channels that you want in
each part.

Please note that there are a variety of different ways and different orders to go about creating a
multipart cue. The following examples represent some, but not all, of those ways.

Creating a New Multipart Cue in Live

Build part-by-part

Make desired changes to the stage state. If all of the changes that you have made are to go into a
part, press:

[Record Only] [Cue] [2] [Part] [1] [Enter]

Continue making changes and storing parts as you go.

Build parts from cue end state

In most instances, you will create the end state of the cue and then break it into parts. To do this,
you use selective storing commands, as follows:

[channel or parameter selection] [Record] (or [Record Only]) [n] [Part] [a] [Enter]

[channel or parameter selection] [Record] (or [Record Only]) [Part] [b] [Enter]

Each part can contain its own cue level timing and other attributes. Follow/Hang, Link and Loop,
and Allfade commands can be placed at the cue level only—they cannot be placed on a part. Also,
through the channel selection, you can put channel parameters into different parts.

Part 1 of any multipart cue is where all unassigned move instructions will reside. Therefore, if the
body of the cue (which is the normal behavior) is to be in part 1, you can simply select the channel
or parameter list that you wish to place in parts 2 and higher.