Reverb-2 algorithm – reverb page, Early reflections, Reverb – TC Electronic Broadcast 6000 User Manual
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Reverb-2
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System 6000 MKII Algorithms
Out Level
Range: -100 dB to 0 dB
Sets the Output level of the.
Reverb-2 algorithm – reverb page
Reverb-2 algorithm – reverb page
Early Reflections
Shape
Room/Hall simulation/approximation. With this
control the Early Reflections of the Reverb are
chosen. Six distinctively different room shapes
are available:
HALL
The HALL reflection pattern is based on the
acoustic properties of the Boston Symphony
Hall, USA.
FAN
The FAN pattern is based on a fan-shaped hall
similar to the La Scala Concert Hall in Milan,
Italy.
PRISM
The PRISM pattern is from acoustic designers
“golden ratio” shoe box shaped Hall.
H.SHOE
The Horseshoe shaped pattern is based on the
Musikvereinssaal in Austria.
CLUB
The CLUB pattern is based on the typical dimen-
sions of a club-sized location.
SMALL
The SMALL pattern is an artificially made, rela-
tively small room. The room has been reworked
to minimize some of the unfortunate coloring ar-
tifacts that would otherwise have dominated a
room of this size.
Size
Range: 0.040 to 4.000 s
Scales the dimensions of the simulated space
depending on the SHAPE chosen. The specific
room being simulated is scaled 1:1 at SIZE =1.00.
This can then be scaled up or down. Provided
that the predelay setting is relatively short, the
corresponding volume of the simulated space is
changed radically with this control. For example;
with the HALL Early Reflections, the approxi-
mate room volume goes from 1.2 cubic meters
to 1,280,000 cubic meters.
Xfeed
Range: On/off
With this parameter switched off, the cross
feeds in the Early Reflections will be killed. The
ER xFeed switched off, simultaneously with the
parameter Rev Width set to 100 %, will create a
true stereo Reverb. The effect from the left and
the right channel will be generated totally inde-
pendent. This is ideal for working with Dolby sur-
round or for broadcasting in general where mono
compatibility is important. The feature is also es-
pecially applicable for the film industry and post
production suites.
ER Diffuse
Range: 0 to 100 %
Simulation of reflections in the room “hitting”
more or less uneven surfaces. The ER Diffuse
parameter affects the density of the Reverb Tail.
To set the ER Diffuse properly, turn off the Rev
Level parameter and adjust while listening on
percussive type of signals/instruments.
Reverb
Lo Decay
Range: 0.01 to 2.50 times
Relative Decay time multiplier for low frequen-
cies.
This parameter responds according to the Lo
Xover setting.