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Section 22.8 joystick – NewTek TriCaster 2 Elite (3 RU) User Manual

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Data Presets

store text strings and image file links, and allow you to quickly update those aspects of a title

page on demand.

Layer Presets

are still more powerful, and allow you to hide or display layered various

graphic elements co

mprising your LiveGraphics™ title page using predetermined per

-layer animation (for

more about LiveGraphics, including how to author your own dynamic title pages, please refer to Appendix
A.5).

To access these features from your 4-Stripe control surface, you must first delegate a specific

Buffer

slot

containing the target graphic you wish to control. To do so, hold down

SHIFT + MEM

and punch the button

on the

PGM A/C

row at left corresponding to the desired

Buffer

.

Having delegated a

Buffer

as just described, hold down

SHIFT + MACRO

and punch the button on the

PGM A/C

row at left that corresponds to the

Data Preset

you wish to recall. Or hold down

SHIFT + COMP

instead, to

invoke a

Layer Preset

using the same selection method.

SECTION 22.8

JOYSTICK

The Stripe control surface joystick provides a very versatile input mechanism.

In considering its applications it is important to realize that, unlike the

Layers and Effects

control groups at

left, the

Joystick(s)

located in the surface’s right

-most column can optionally operate completely

independently from the stripes at left.

Thus, while

T-Bar

operations (for example) are always directed to the video busses delegated to the stripe

they are in,

Joystick

manipulations can affect any

M/E

, a

PTZ

(Pan, Tilt & Zoom) camera, or even a

Media

Player

.