1 key layers and autoplay, 2 augmented reality – NewTek TriCaster 2 Elite (3 RU) User Manual
Page 172
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In
almost
all respects, the
KEY
channels
in
M/E
panes match the
DSK
channels found in the
Switcher’s
main
Transition
section. Unlike the
DSKs
, though, they constitute
a ‘pre
-main
Switcher’
sub-layer. This means that
KEY
channels
are applied
before
the composition is sent to the
Switcher
(or another
M/E)
. Thus, content in a
KEY
channel appears beneath anything displayed via the (
Switcher
)
DSK
channels.
Likewise
, KEY
channel
selection and
Position
controls largely work just like their
DSK
cousins, discussed
earlier, with two notable
exceptions. We’ll consider these exceptions next.
14.7.1
KEY LAYERS AND AUTOPLAY
It’s worth noting that the behavior of
Autoplay
for
Media Players
selected as sources for
KEY
channels
conforms to the way it works for other
M/E
sources. That is, newly displaying a
Media Player
with
Autoplay
enabled in the
A layer
or a
KEY
layer for an
M/E
will trigger playback, but
–
by default
–
at the end of play the
‘out’ transition (and subsequent advance to the next playlist item) does not occur.
This default behavior can be overridden by checking the
Options
menu item
Enable Autoplay Out on M/Es
.
14.7.2
AUGMENTED REALITY
In one other unique and powerful departure
from
DSK
features, the
Positioner
for
KEY
layers has an added feature labeled
Augmented Reality
Note: The Augmented Reality feature is for use in M/Es that are assigned to effects (such as LiveSets), and has
no effect when a Mix effect (transition) is loaded as the Background effect for the M/E.
FIGURE 197
Any
KEY
layer with the
Augmented Reality
switch enabled is treated differently from a normal KEY layer in
several respects:
FIGURE 196