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1 key layers and autoplay, 2 augmented reality – NewTek TriCaster 2 Elite (3 RU) User Manual

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In

almost

all respects, the

KEY

channels

in

M/E

panes match the

DSK

channels found in the

Switcher’s

main

Transition

section. Unlike the

DSKs

, though, they constitute

a ‘pre

-main

Switcher’

sub-layer. This means that

KEY

channels

are applied

before

the composition is sent to the

Switcher

(or another

M/E)

. Thus, content in a

KEY

channel appears beneath anything displayed via the (

Switcher

)

DSK

channels.

Likewise

, KEY

channel

selection and

Position

controls largely work just like their

DSK

cousins, discussed

earlier, with two notable

exceptions. We’ll consider these exceptions next.

14.7.1

KEY LAYERS AND AUTOPLAY

It’s worth noting that the behavior of

Autoplay

for

Media Players

selected as sources for

KEY

channels

conforms to the way it works for other

M/E

sources. That is, newly displaying a

Media Player

with

Autoplay

enabled in the

A layer

or a

KEY

layer for an

M/E

will trigger playback, but

by default

at the end of play the

‘out’ transition (and subsequent advance to the next playlist item) does not occur.

This default behavior can be overridden by checking the

Options

menu item

Enable Autoplay Out on M/Es

.

14.7.2

AUGMENTED REALITY

In one other unique and powerful departure
from

DSK

features, the

Positioner

for

KEY

layers has an added feature labeled

Augmented Reality

(Figure 196).

Note: The Augmented Reality feature is for use in M/Es that are assigned to effects (such as LiveSets), and has
no effect when a Mix effect (transition) is loaded as the Background effect for the M/E.

FIGURE 197

Any

KEY

layer with the

Augmented Reality

switch enabled is treated differently from a normal KEY layer in

several respects:

FIGURE 196