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6 using buffers, 7 keying, proc amps and more, 8 editing titles – NewTek TriCaster 2 Elite (3 RU) User Manual

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Still image

Buffers

are normally stored using the popular 32 bit PNG (Portable Network Graphics)

format, but other formats are also supported.

Specific filenames are not important in the buffer workflow. Actually, multiple media files with
different names can reside in buffer folders.

The

Buffer

always shows the ‘newest’ file –

that is, the one with the most recent modification date.

11.3.6

USING BUFFERS

Creative uses for buffers

abound. You’ll notice that the sample media content supplied with your system

includes a number of different styles of animated buffers

some full screen, suitable for looping backgrounds

or similar applications, and others that are suited to overlay, bug, or alert tasks.

Buffers of all sorts can be displayed in the following locations:

Main

Switcher

o

Program

/

Preview

) rows

all 15 buffers are directly accessible in the

Switcher

o

DSK

channels

choose a specific

buffer

using

the

DSK’s

drop-down source menu.

M

/

E banks

o

Select a

Buffer

on an

M/E

row just as you would for the main

Switcher

.

o

KEY

channels

choose a

buffer

for any

KEY

channel using

its drop-down source menu.

Buffers

allow abundant use of animation throughout your productions

as virtual set elements, layered

graphics overlays, etc., all without tying up precious

Media Players

. (Consider that in addition to the

Buffer

cross-points in the main

Switcher

,

M/Es

also support

Buffers)

. Given that M/Es are re-entrant, layering

possibilities are nearly endless.

11.3.7

KEYING, PROC AMPS AND MORE

It’s worth noting that you can apply

LiveMatte,

Proc Amp

and

Edge

(cropping and feathering, when

supported) settings to individual

Buffers

by opening its

Input Configuration

panel. Of course, you can also

apply

Position

settings, including

Rotation

and

Scale,

in

DSK, M/E

and

KEY

channels.

11.3.8

EDITING TITLES

When a title page (.cgxml file) is loaded into a buffer, the

Edit Title

panel (see Section 11.2) can be opened by

clicking the

Edit

gadget (A

A

) that appears at lower-left when you move the mouse over the icon. Changes

made in the

Edit

Title pane take effect immediately.