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Definitions, Timer/counter clock sources, Atmega162/v – Rainbow Electronics ATmega162V User Manual

Page 138

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138

ATmega162/V

2513E–AVR–09/03

The Timer/Counter can be clocked internally, via the prescaler, or asynchronously
clocked from the TOSC1/2 pins, as detailed later in this section. The asynchronous
operation is controlled by the Asynchronous Status Register (ASSR). The Clock Select
logic block controls which clock source the Timer/Counter uses to increment (or decre-
ment) its value. The Timer/Counter is inactive when no clock source is selected. The
output from the clock select logic is referred to as the Timer Clock (clk

T

2).

The double buffered Output Compare Register (OCR2) is compared with the
Timer/Counter value at all times. The result of the compare can be used by the wave-
form generator to generate a PWM or variable frequency output on the Output Compare
Pin (OC2). See “Output Compare Unit” on page 139. for details. The Compare Match
event will also set the Compare Flag (OCF2) which can be used to generate an output
compare interrupt request.

Definitions

Many register and bit references in this document are written in general form. A lower
case “n” replaces the Timer/Counter number, in this case 2. However, when using the
register or bit defines in a program, the precise form must be used i.e., TCNT2 for
accessing Timer/Counter2 counter value and so on.

The definitions in Table 59 are also used extensively throughout the section.

Timer/Counter Clock
Sources

The Timer/Counter can be clocked by an internal synchronous or an external asynchro-
nous clock source. The clock source clk

T

2 is by default equal to the MCU clock, clk

I/O

.

When the AS2 bit in the ASSR Register is written to logic one, the clock source is taken
from the Timer/Counter Oscillator connected to TOSC1 and TOSC2. For details on
asynchronous operation, see “Asynchronous Status Register – ASSR” on page 152. For
details on clock sources and prescaler, see “Timer/Counter Prescaler” on page 156.

Table 59. Definitions

BOTTOM

The counter reaches the BOTTOM when it becomes zero (0x00).

MAX

The counter reaches its MAXimum when it becomes 0xFF (decimal 255).

TOP

The counter reaches the TOP when it becomes equal to the highest
value in the count sequence. The TOP value can be assigned to be the
fixed value 0xFF (MAX) or the value stored in the OCR2 Register. The
assignment is dependent on the mode of operation.