Colors, Overview, Efer to – PRG V676 User Manual 3.5 User Manual
Page 159

V676
®
/ V476
®
CONTROL CONSOLE USER MANUAL
141
COLORS
Overview
The Color palette provides a means for storing and recalling up to 300 colors. These can be used for building cues
and effects.
Colors are stored by luminaire type. This means that for any one luminaire type, only one Color setting can be stored
in a single Color palette. For example, a palette can store different settings for Bad Boy® and VL6C+® luminaires, but
multiple settings cannot be stored for multiple Bad Boy luminaires. During a store operation, the color parameters
stored will be drawn from either the lowest
active
luminaire or lowest
selected
luminaire as determined by the
console’s default setting (refer to
"System-Wide Palette Store Options"
Guidelines:
+
Colors are not linked to Presets or cues. This means that if a certain Color palette was used when creating a cue
and a new color is stored into that palette, then this will not affect the color stored in the Preset or cue.
+
Parameters stored into a Color palette are filtered only when the console’s default setting is configured to do so
(refer to
"System-Wide Palette Store Options"
on page 127 and
Example Function Filter Setup