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Horner APG XL6 OCS User Manual

Page 108

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CH.15 MAN0883-05-EN

March 4, 2010

Page 108 of 135

#1037

The Active mode group box allows the user to select if inputs are active high (Positive logic) or active low
(Negative logic). It is important that this setting match what the jumper settings are on the hardware.

The High Speed Counters group box contains all of the windows that are used for configuring the 4
available high speed counters on the XL6/XL6e OCS. In configuring a counter, the user needs to set the
type, mode, and counts per rev.

The type drop down includes the following options:

- Disabled
- Frequency
- Totalize
- Pulse
- Quadrature
-

Marker (Only available in counter #3 if counter #1 is set to quadrature.)


The mode drop-down items are set according to the type selection. The Counts Per Rev window is
enabled/disabled according to the type selection as well. The following table shows what is available with
each type selection.

Table 15.1

- Count Per Rev

Type Mode

Counts

Per

Rev.

Disabled

Grayed out. Displays %Ix to indicate to the user

that the input devoted to the high speed counter

is just dumb I/O, and its location RELATIVE to

the I/O map

Grayed out

Frequency

Enabled. Contains the following:

1 sec.

100 msec.

10 msec.

Scan resolution

Grayed out

Totalize

Enabled. Contains the following:

Rising edge

Falling edge

Enabled. Value

can be 0

Æ

0xffffffff (Hex)

Pulse

Enabled. Contains the following:

Width high, 1µsec. Counts

Width low, 1µsec. Counts

Period rising edges, 1µsec. Counts

Period falling edges, 1µsec. Counts

Grayed out

Quadrature

Enabled. Contains the following:

1 leads 2, count up

1 leads 2, count down

Enabled. Value

can be 0

Æ

0xffffffff (Hex)

Marker

Enabled. Only available in counter #3 and only

when counter #1 is set to quadrature. Contains

the following:

Async, reset on rising edge

Async, reset on falling edge

Async, reset on both edges

High, reset on 1 rising

Low, reset on 1 rising

High, reset on 1 falling

Low, reset on 1 falling
High, reset on 2 rising

Low, reset on 2 rising

High, reset on 2 falling

Low, reset on 2 falling

Grayed out