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Ship2ship, Object of the game, Selecting your opponent – Motorola 009 User Manual

Page 163: Variations of the game, Starting a game, Ship2ship 163

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Ship2Ship

Entertainment

163

S H I P 2 S H I P

Ship2Ship is a game of naval warfare.

Object of the Game

The object of the game is to sink your opponent's ships. Shots that miss appear as O's on the
grid; shots that hit a ship appear as X's.

The game is played on an 8x8 grid on which you and your opponent place your battleships. A
battleship is four cells long, therefore four hits are required to sink it.

If playing against your device, you always get the first turn. In an over-the-air (OTA) game, a
player issues a challenge to another player to start a game. The person challenged always
gets the first turn. Won-lost records are saved for each opponent, including the device.

During start-up, you are prompted to enter your device phone number. Later, if you need to
change this number, select the Edit # button on the Select Opponent screen.

Online help, available by selecting the Help toolbar button, provides information on how to
play, as well as tactical suggestions.

Selecting your opponent

You can play against your device or issue a challenge to anyone in your opponent list. To add
a contact to your opponent list, select New Opponent. From the Choose New Opponent
screen, select a contact who has a 2-way wireless device or e-mail address. The address is
added to your opponent list. On the Select Opponent screen, use the NavDisc to highlight
the name of your opponent, then press the

ENTER

key. If you are playing against an

opponent, see the "OTA games and interrupted games" section below.

Variations of the game

There are two play modes from which you can choose:

Standard — In a standard game, you can play against the device or over-the-air (OTA)
against another person. Each player gets a battleship to place on the grid. Players then
alternate firing until one of the ships is sunk or a player surrenders.

Salvo — This version differs from the standard game in that each player takes four shots per
turn. All four shots must be made before the results are known.

Starting a game

After you've selected an opponent, position your ships on the 8x8 grid. Your opponent is
unable to see where you place your ships, just as you are unable to see your opponent's
ships.

Accompli 009 User's Guide_.book Page 163 Wednesday, June 26, 2002 2:56 PM