3 character generator process, 4 defining the area to insert text/graphics, Character generator process – EVS XEDIO CleanEdit Version 3.1 - January 2011 User Manual User Manual
Page 192: Defining the area to insert text/graphics, Haracter, Enerator, Rocess, Efining the, Rea to, Nsert

Xedio Suite Version 3.1 – User’s Manual – CleanEdit
EVS Broadcast Equipment – January 2011
Issue 3.1.B
181
10.3.3 C
HARACTER
G
ENERATOR
P
ROCESS
The text and graphics integration process includes the following steps:
1. Defining the Area to Insert Text/Graphics (see page 181)
2. Adding Text and Graphics to the Edit (see page 182)
3. Saving a template of Character Generator Page (see page 187)
4. Applying a Transition Effect to the CG Area (see page 189)
5. Checking the Integrated Text and Graphics (see page 189)
6. Editing the Character Generator Page Properties (see page 190)
10.3.4 D
EFINING THE
A
REA TO
I
NSERT
T
EXT
/G
RAPHICS
When an edit is loaded in the timeline, you will first have to define the area to
insert text/graphics. This can be viewed like creating a Character Generator page.
You have the possibility to:
•
Define the area from the nowline position for a default duration of 4 seconds:
put the nowline at the required position and then press the Create New Page
button.
•
Define the area between a Mark IN and a Mark OUT: click the Mark IN and
Mark OUT buttons and then the Create New Page button on the top of the
Page List tab.
The Text Properties tab is displayed.
Tags appear in the timeline.
They are associated to tag numbers which are displayed in the Page List tab as
well.
Note
Nested areas can be defined.
or