Editing a page or scene’s content elements – Grass Valley Xbuilder Vertigo Suite v.4.8 User Manual
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Xbuilder User Manual
Creating, editing and previewing pages and/or scenes
Editing a page or scene’s content elements
When you open a standalone scene in Xbuilder’s Template Editor, you can make and save
changes to the content of editable objects within the scene (i.e. change the image, edit the
text, choose another cel animations...etc.), but you cannot reposition or make any other
changes to the scene’s layout.
Unlike scenes, when you open a page or template in Xbuilder, it is not the scene-side of the
project that is displayed in the Template Editor, but rather the control-side (template). The
control-side contains objects that are pre-programmed to control the content and behavior
of the objects on the scene-side. Therefore, you can make certain modifications to the
associated scene’s variable content fields before sending them to air, including:
•
setting text in text boxes by clicking within the text box and typing in text.
•
selecting a listed items from drop-down boxes
•
selecting check boxes to indicate a choice or enable a setting
•
replacing existing images, cel animations, or clips with another of the same type
Replacing an image, cel animation, or clip on a page
The following instructions guide you through how to replace an image on a page/scene,
however, the procedure is identical for replacing cel animations and clips.
To change an image:
1.
Open the page so that it is displayed in Xbuilder’s Template Editor.
1.
Right-click on the image.
The S
ELECT
AN
IMAGE
dialog box is displayed.
Figure 3-4. The Select an Image dialog box
The tree view at left lists all eligible categories from which a new image can be chosen.
By default, the category containing the image is initially displayed. The selection of a
new image may be restricted to a specific category. In this case the tree view shows
the contents of this category instead of the I
MAGES
root category.