Recording a single take – Apple Soundtrack Pro User Manual
Page 237

Chapter 11
Recording Audio in Soundtrack Pro
237
To adjust recording settings:
1
In the Recording tab, choose the input device and channel (or pair of channels) from
the Input Device pop-up menu.
2
Choose the device and channel (or pair of channels) to use for monitoring the recorded
audio from the Monitor pop-up menu.
3
If you want to record without hearing the existing audio clips in the project, select the
Mute Project checkbox.
4
If you want to record in mono, deselect the Stereo checkbox.
The level meters in the Recording tab show the level of the audio signal in the input
channel. Before recording, you may want to watch the level meters and set the input
level, to assure a high enough signal level and to avoid clipping.
Recording a Single Take
You record a single take by setting the playhead to the point where you want
recording to start, then clicking the Record button. Recording starts at the playhead
position, and ends when you click either the Record or Play button.
To record a single take:
1
If you want to record to an existing track, enable the track.
2
Set the playhead to the point where you want recording to start.
You can set the playhead using any of the procedures described in “
3
Click the Record button in the transport controls to start recording.
As you record, the level meters in the Recording tab show the levels of the input signal
being recorded. If the input signal clips (rises above 0 dB), the peak indicator lights red.
4
To stop recording, do one of the following:
 Click the Record button again.
 Click the Play button.
You can punch in and punch out while recording a single take using the Record
button. For example, you can start the project playing, then punch in at the point
where you want to start recording by clicking the Record button. To punch out, click
the Record button again. When you click the Record button while recording, recording
stops, but the project continues playing. You can punch in and punch out multiple
times while the project is playing.
When you click the Play button, both recording and playback stop.