Setting up a player for standalone use – BrightSign BrightAuthor User Guide v.4.1.1 User Manual
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Chapter 2 – Setting up BrightSign Players
Setting up a Player for Standalone Use
Standalone players are not connected to a network and must be updated manually. To change presentations/schedules,
you must remove the storage card (or USB flash drive), update it on your computer, and reinsert it into the player.
Updating standalone units is the only case in which you should remove the storage card after setting up the unit. If your
player has a USB flash drive slot, it is recommended that you use an SD card when setting up the unit, and keep it in the
player as the internal storage. You can update the content on the SD card via a USB flash drive. See
With standalone units, the setup files provide details about where presentations are stored and
whether logging options are enabled.
1. In the BrightAuthor menu bar, click
Tools > Setup BrightSign Unit.
2. Under
Name Specification, do the following:
a. Enter a
Name and Description for this unit.
b. Select whether you want to append the unit ID to the name or use only the name.
3. Under
Network Properties, set the following:
h.
Enable Wireless: Check this box if you plan to connect to the local network using a wireless connection. In order
to use a wireless connection, you must purchase a
SSID
and
Security key if the player is connecting to a secured network.
a.
Network Connection Priority: Use the up and down arrows to prioritize either the Wired or Wireless
connection. The BrightSign player will always attempt to download and upload using the first option. It will
only use the second option if the first is unavailable.
b.
Time zone: Select the time zone where the unit is located.
c.
Time server: Select the clock for this unit.
4. Click the
Advanced Network Setup button to customize advanced settings for your networked player. Specify the
following in the
Unit Configuration tab:
a.
Specify hostname: Check this box if you want to specify a custom hostname for the player on the network.
By default, the player serial number is used to generate a unique hostname.