Start, Loop – Gilderfluke&Co 'Smart' Brick Animation Control System User Manual
Page 87
mand enables an input to advance frames on ei-
ther the rising or falling (or both) edges of an input
when running an externally clocked show.
Start:
This command causes the Smart Brick Brain to
start playing the next show in line. At the end of the
show, the Smart Brick Brain will stop unless the show
which is played has the IMMEDIATE CHAIN FLAG set
AND the ALLOW CHAINS flag is also on. Under those
circumstances, it will continue to play shows until
those conditions are not met.
If the ‘LOOPING SHOWS’ flag is set, sending any
type of ‘START’ command to the Smart Brick Brain will
reset this flag.
Loop:
This command acts much like a START com-
mand, except that it also sets the ‘LOOPING SHOW-
S’ flag. With the this flag set, it is possible to set a se-
quence of shows playing in any order. The shows
can be played with no delay or with a preset delay
between each. Since the ‘next’ show can be any
show you ask for, one show can be played over
and over again, or you can set up a sequence of
shows which will be repeated until the Smart Brick
Brain is told to stop.
When the ‘LOOPING SHOWS’ flag set, the Smart
Brick Brain will check to see if the ‘IMMEDIATE CHAIN’
or ‘DELAY’ flags are set when it has finished playing
a show. If the show has a the ‘IMMEDIATE CHAIN’
flag set, then it will immediately start playing the
‘next’ show, which you can set to be any show in
the system. If the ‘DELAY’ flag is set, then the Smart
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