P” running delay, Q” tape deck pulse, T” error count – Gilderfluke&Co 'Smart' Brick Animation Control System User Manual
Page 80

small of an entry for the DEBOUNCE can cause prob-
lems with the inputs if they are noisy or tend to bounce.
Too large a value will cause a delay before the Smart
Brick Brain responds to these inputs. The default value is
eight.
“p” Running Delay:
The running delay is the number of heartbeats after
which the Smart Bricks stop advancing frames until it
turns off the ‘Advancing Frames’ LED on the Heads Up
Display and disables any Smart Brick outputs which
have been configured to be ‘disabled when stopped’.
“q” Tape Deck Pulse:
This command is used to set how long the pulse sent
out through the ‘stop’, ‘play’, and ‘rewind’ relay outputs is.
The length is the number of tenths of seconds the output
will stay active after they are initially turned on. Valid en-
tries are from 0 to 255 (00H to FFH). A value of 0 latches
the outputs on permanently when they are set.
“t”
Error Count:
In Smpte synchronized shows, the error count is the
number of consecutive good frames of Smpte time
code which must be received before the Smart Brick
Brain believes what it is hearing. This is used to bridge
over short dropouts or bad Smpte data received when
the tape deck is just starting up.
In LaserDisk (or DVD) synchronized shows, the error
count is the number of times the Smart Brick Brain will try
to start a show by sending the LaserDisk (or DVD) player
a ‘search’ string. It will display ‘E6’ error on the Heads Up
Display during this period. If the LaserDisk (or DVD) player
doesn’t respond as expected for the ‘error count’ num-
ber of tries, then it will try to go into a ‘startup’ sequence
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