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Making reverb settings, P. 190), 190 adding effects – Roland Fantom-Xa User Manual

Page 190

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190

Adding Effects

fig.Reverb

For details on these settings, refer to

Making Effect Settings

(p. 157).

Making Reverb Settings

Parameter

Value

Explanation

(Reverb Type)

00 (OFF)–05

Type of Reverb

Reverb Level

0–127

Type 01: Reverb

(Normal Reverb)

Type

ROOM1, ROOM2,
STAGE1,
STAGE2, HALL1,
HALL2, DELAY,
PAN-DELAY

Type of reverb/delay

ROOM1:

short reverb with high density

ROOM2:

short reverb with low density

STAGE1:

reverb with greater late reverberation

STAGE2:

reverb with strong early reflections

HALL1:

very clear-sounding reverb

HALL2:

rich reverb

DELAY:

conventional delay effect

PAN-DELAY:

delay effect with echoes that pan left and right

Time

0–127

Time length of reverberation (Type: ROOM1–HALL2)
Delay time (Type: DELAY, PAN-DELAY)

HF Damp

200–8000 Hz,
BYPASS

Frequency above which the high-frequency content of the reverb sound will be cut or “damped”

If you do not want to cut the high frequencies, set this parameter to BYPASS.

Delay Feedback

0–127

Amount of delay feedback when the Type setting is DELAY or PAN-DELAY

Type 02: SRV Room

(Simulates typical room acoustic reflections.)

Type 03: SRV Hall

(Simulates typical concert hall acoustic reflections.)

Type 04: SRV Plate

(Simulates a reverb plate, a popular type of artificial reverb unit that derives its sound from the vibration of a metallic plate.)

Pre Delay

0.0–100.0 ms

Delay time from the direct sound until the reverb sound is heard

Time

0–127

Time length of reverberation

Size

1–8

Size of the simulated room or hall

High Cut

160 Hz–12.5 kHz,
BYPASS

Frequency above which the high-frequency content of the reverb will be reduced

If you do not want to reduce the high frequencies, set this parameter to BYPASS.

Density

0–127

Density of reverb

Diffusion

0–127

Change in the density of the reverb over time

The higher the value, the more the density increases with time. (The effect of this setting is most pro-
nounced with long reverb times.)

LF Damp

50–4000 Hz

Frequency below which the low-frequency content of the reverb sound will be reduced or “damped”

LF Damp Gain

-36–0 dB

Amount of damping applied to the frequency range selected with LF Damp

With a setting of “0,” there will be no reduction of the reverb’s low-frequency content.

HF Damp

4000 Hz–12.5 kHz

Frequency above which the high-frequency content of the reverb sound will be reduced or “damped”

HF Damp Gain

-36–0 dB

Amount of damping applied to the frequency range selected with HF Damp

With a setting of “0,” there will be no reduction of the reverb’s high-frequency content.

Type 05: GM2 Reverb

Character

0–7

Type of reverb

0–5:

reverb

6, 7:

delay

Pre-LPF

0–7

Cuts the high frequency range of the sound coming into the reverb.

Higher values will cut more of the high frequencies.

Level

0–127

Output level of reverberation

Time

0–127

Time length of reverberation

Delay Feedback

0–127

Amount of the delay sound fed back into the effect when the Reverb Character setting is 6 or 7

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