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Quantize (p. 126), 126 recording songs – Roland Fantom-Xa User Manual

Page 126

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126

Recording Songs

The Quantize function automatically corrects inaccuracies in the
timing of your keyboard or pad performance, aligning the notes to
accurate timing intervals. During realtime recording, you can
quantize while you record.

Set the following recording parameters in addition to the basic

settings described in step

3

of p. 124.

When Quantize Type is “GRID”

fig.Qtz1.e

When Quantize Type is “SHUFFLE”

fig.Qtz2.e

Rate:

fig.ShuffleRate.e

Correct the Timing of Your Playing
as You Record (Recording
Quantize)

Parameter

Value

Explanation

Input Quantize

OFF, GRID,
SHUFFLE

OFF:

Quantize will not be

applied while recording.

GRID:

Grid Quantize will be

applied while recording. Use
this when you want the tim-
ing to be accurate, such as
when recording drums or
bass.

SHUFFLE:

Shuffle Quantize

will be applied while record-
ing. Use this when you want
to give the rhythm a “shuf-
fle” or “swing” character.

When “Input Quantize” is “

GRID

Grid Resolution

, ,
, ,
, ,

Quantization time interval

Select the shortest note
value that will occur in the
range to which Grid
Quantize will be applied.

Grid Quantize
Strength

0–100%

Degree to which notes will
be adjusted toward the tim-
ing intervals specified by
Grid Resolution

With a setting of “100%,”
the notes will be corrected
precisely to the timing of
the Grid Resolution pa-
rameter. With a setting of
“0%,” the timing will not
be adjusted at all.

When “Input Quantize” is “

SHUFFLE

Shuffle Resolu-
tion

,

Quantization time interval

Shuffle Quantize

0–100%

Degree to which the back-
beat will be separated from
the downbeat specified by
Shuffle Resolution

With a setting of “50%,”
the backbeat will be exact-
ly between adjacent
downbeats. With a setting
of “0%,” the backbeat will
be moved to the same tim-
ing as the preceding
downbeat. With a setting
of “100%,” the backbeat
will be moved to the same
timing as the following
downbeat.

Grid quantize with Resolution =

Shuffle quantize with Rate = 75%

Original performance data

Rate= 25%

Rate= 50%

Rate= 75%

Rate=100%

Up
beat

Up
beat

Up
beat

Up
beat

Fantom-Xa_e.book 126 ページ 2004年10月22日 金曜日 午後2時3分