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P.173, 3d step flanger, 3d flanger – Roland Fantom-Xa User Manual

Page 173

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173

Adding Effects

29: 3D CHORUS

This applies a 3D effect to the chorus sound. The chorus sound will
be positioned 90 degrees left and 90 degrees right.

fig.MFX-29

30: 3D FLANGER

This applies a 3D effect to the flanger sound. The flanger sound will
be positioned 90 degrees left and 90 degrees right.

fig.MFX-30

31: 3D STEP FLANGER

This applies a 3D effect to the step flanger sound. The flanger sound
will be positioned 90 degrees left and 90 degrees right.

fig.MFX-31

Parameter

Value

Explanation

Filter Type

OFF, LPF, HPF

Type of filter

OFF:

no filter is used

LPF:

cuts the frequency

range above the Cutoff Freq

HPF:

cuts the frequency

range below the Cutoff Freq

Cutoff Freq

200–8000 Hz

Basic frequency of the filter

Pre Delay

0.0–100.0 ms

Adjusts the delay time from the
direct sound until the chorus
sound is heard.

Rate #

0.05–10.00 Hz, note

Frequency of modulation

Depth

0–127

Modulation depth of the chorus
effect

Phase

0–180 deg

Spatial spread of the sound

Output Mode

SPEAKER, PHONES

Adjusts the method that will be
used to hear the sound that is
output to the OUTPUT jacks.
The optimal 3D effect will be
achieved if you select

SPEAK-

ER

when using speakers, or

PHONES

when using head-

phones.

Low Gain

-15– +15 dB

Gain of the low range

High Gain

-15– +15 dB

Gain of the high range

Balance #

D100:0W–D0:100W

Volume balance between the
direct sound (D) and the chorus
sound (W)

Level

0–127

Output Level

Parameter

Value

Explanation

Filter Type

OFF, LPF, HPF

Type of filter

OFF:

no filter is used

LPF:

cuts the frequency

range above the Cutoff Freq

HPF:

cuts the frequency

range below the Cutoff Freq

Cutoff Freq

200–8000 Hz

Basic frequency of the filter

Pre Delay

0.0–100.0 ms

Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.

Rate #

0.05–10.00 Hz, note

Frequency of modulation

Depth

0–127

Depth of modulation

Phase

0–180 deg

Spatial spread of the sound

Feedback #

-98– +98 %

Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-) set-
tings will invert the phase.

L

R

3D Chorus

2-Band

EQ

2-Band

EQ

R out

L out

L

R

3D Flanger

2-Band

EQ

2-Band

EQ

R out

L out

Output Mode

SPEAKER, PHONES

Adjusts the method that will be
used to hear the sound that is
output to the OUTPUT jacks.
The optimal 3D effect will be
achieved if you select

SPEAK-

ER

when using speakers, or

PHONES

when using head-

phones.

Low Gain

-15– +15 dB

Gain of the low range

High Gain

-15– +15 dB

Gain of the high range

Balance #

D100:0W–D0:100W

Volume balance between the
direct sound (D) and the
flanger sound (W)

Level

0–127

Output Level

Parameter

Value

Explanation

Filter Type

OFF, LPF, HPF

Type of filter

OFF:

no filter is used

LPF:

cuts the frequency

range above the Cutoff Freq

HPF:

cuts the frequency

range below the Cutoff Freq

Cutoff Freq

200–8000 Hz

Basic frequency of the filter

Pre Delay

0.0–100.0 ms

Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.

Rate #

0.05–10.00 Hz, note

Frequency of modulation

Depth

0–127

Depth of modulation

Phase

0–180 deg

Spatial spread of the sound

Feedback #

-98– +98 %

Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-) set-
tings will invert the phase.

Step Rate #

0.10–20.00 Hz, note

Rate (period) of pitch change

Output Mode

SPEAKER, PHONES

Adjusts the method that will be
used to hear the sound that is
output to the OUTPUT jacks.
The optimal 3D effect will be
achieved if you select

SPEAK-

ER

when using speakers, or

PHONES

when using head-

phones.

Low Gain

-15– +15 dB

Gain of the low range

High Gain

-15– +15 dB

Gain of the high range

Balance #

D100:0W–D0:100W

Volume balance between the
direct sound (D) and the
flanger sound (W)

Level

0–127

Output Level

Parameter

Value

Explanation

L

R

3D Step Flanger

2-Band

EQ

2-Band

EQ

R out

L out

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