Using armed states (arm & take), Using armed states (arm & take) -7 – Grass Valley Xpanel Vertigo Suite v.4.8 User Manual
Page 125

Xpanel User Manual
7-7
Operating panels in Production mode
Using armed states (Arm & Take)
Using a technique called Arm & Take, operators can ready multiple objects on the panel in
Production mode and then execute their operations simultaneously by clicking the T
AKE
button.
When an object’s A
RMABLE
property is set to T
RUE
, operators can put objects into a ready
state by clicking the object so that the button or LED changes color. The object’s operations
are prepared and remain in an armed state until a Take command is triggered (clicking the
T
AKE
button). Once the Take command is triggered, the operations associated with all of the
armed objects on the panel are carried out.
For example, figure
demonstrates that keyer 1 is currently down (grey), but it is armed
to cut up when the T
AKE
button is clicked. Keyer 2 is currently on air (red), but it is armed to
fade down when the T
AKE
button is clicked. Keyer 3 is also currently on air (red), but since
it is not armed (neither of the LEDs are active), its state will remain unchanged when the
Take button is clicked.
Figure 7-5. Arm & Take example
The table below provides a description of the specific behavior of the four (4) Xpanel objects
that can be configured to be armable.
+
Fade DSK button objects
The Fade DSK button object is a toggle control for cutting up or down the
media content that is currently loaded onto the keyers.
In Production mode, the DSK Fade Button appears grey when the keyer is cut
down and red when it is cut up.
When the Fade DSK button’s A
RMABLE
property is set to T
RUE
, two LEDs (C
UT
& F
ADE
) appear with the DSK button (see
). Clicking the DSK button
toggles the button between its armed states (armed-cut, armed-fade,
disarmed).
Refer to the example above for a short description of the Fade DSK button’s
arm & take behavior.
+
Transition Type objects
The T
RANSITION
T
YPE
object allows you to choose the transition style that is
used when the device’s A/B mixer moves the program output between two SDI
video input streams.
When the Transition Type object’s A
RMABLE
property is set to T
RUE
, you can
choose the transition type that will be used when a Take command is triggered
(i.e.
is clicked). In addition to the Transition Type, the transition rate
at the time the object is armed is also locked in and used when a Take
command is triggered.
Note: Wipe transitions are removed when the Transition Type object is armed.