Rhythmic patterns – Torso Electronics T-1 16-Track Algorithmic Desktop Sequencer User Manual
Page 49
Tracks
and
patterns
work
together
for
developing
drum
beats
and
melodic
progressions. Patterns are located in banks
where each bank holds 16 patterns, each of
which contains 16 tracks. A pattern is a
sequence of events that triggers within one or
more tracks. Think of tracks as the location for
individual instrument control and parameters
settings. For example, a Kick, Snare, Hi Hat
may be constituent instruments within a pattern
triggering a complete drum beat. Each part I.e
Kick could be an individual instrument track.
Multiple patterns can then provide variations
and passages in a full song arrangement.
Strictly speaking, a track can be set to trigger
more than one instrument. In fact multiple
devices can be triggered from a single track.
However as a starting point it is good to initially
think of tracks and patterns in their simplest
form. Rhythmic patterns are created in T-1
using a generative Euclidean sequencing
engine coupled with arpeggiation and other
pattern features added to further more melodic
parts. Traditional step programming of pattern
events is also possible but T-1’s core strength
lies with fluid and organic pattern generation.
This section focusses on the core elements of
rhythmic pattern generation. This is primarily
focussed
around
Euclidean
sequencing. A
multitude of parameter controls combine to
develop evolving and inspiring sequences and
later more variations and modulation can be
added. T-1 can be central to a setup and operate
as ‘the instrument’. Mastering pattern generation
can become an integral part of the art of music
making and also an enjoyable and fun part of the
creative journey. This section will concentrate on
the fundamentals of patterns and tracks and
building linear rhythmic patterns - mainly single
note or beat orientated sequences.
Rhythmic Patterns
49
The T-1 Notebook : Reference & Guide
3