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Luminance and linear keying, Luminance and linear keying -8 – Grass Valley 1200 Operation Manual User Manual

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Luminance and Linear Keying

Luminance and Linear Keying

Luminance and linear keys enable you to insert one picture into
another to create a composite effect. For example, you may want
to add a caption to a scene (Figure 4-4). For more information
about keying, refer to Section 2: Concepts You’ll Need To Know.

To create a luminance or linear key, do the following:

1.

Double press the Keyer

[Key 1]

,

[Key 2]

, or

[DSK]

button to

delegate a keyer and display the Keyer menu.

2.

Select a Key bus

[crosspoint]

to provide the fill video. When

you select a crosspoint, Key Memory automatically recalls the
key type and adjustments last used with that crosspoint.

3.

Select

[Auto Select Key

]

or

[Video Key]

, as desired.

Selecting

[Auto Select Key]

creates the key using both the

fill and the source assigned to the crosspoint. Selecting

[Video Key]

produces a self key using only the fill video

assigned to the crosspoint.

4.

Select

[Luma Key]

or

[Linear Key]

. Note that

[Luma Key]

is usually used for video self keys, and

[Linear Key]

is

usually used when keying from anti-aliased graphics,
characters, or digital effects images.

5.

If you want to split the key (select a source different from the
one assigned to the selected fill crosspoint), hold down the

[Video Key]

or

[Auto Select Key]

button and select a Key

bus source

[crosspoint]

. The split source crosspoint lights

when you select it, and lights anytime you hold down

[Video

Key]

or

[Auto Select Key]

. To turn off a split key, hold

down the

[Video Key]

or

[Auto Select Key]

button, and

reselect the Key bus fill video

[crosspoint]

.

6.

For keying from a black on white source, select Keyer

[Invert]

. For keying from a white on black source, leave

[Invert]

off.