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Timeline.currentframe, Timeline.currentlayer – Adobe Extending Flash Professional CS5 User Manual

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EXTENDING FLASH PROFESSIONAL

Timeline object

Last updated 5/2/2011

Example
The following example converts the shape in the first frame up to, but not including, Frame 10 to a graphic symbol
instance and sets the

frame.tweenType

to

motion

(remember that index values are different from frame number

values):

fl.getDocumentDOM().getTimeline().createMotionTween(0, 9);

timeline.currentFrame

Availability
Flash MX 2004.

Usage

timeline.currentFrame

Description
Property; the zero-based index for the frame at the current playhead location.

Example
The following example sets the playhead of the current timeline to Frame 10 (remember that index values are different
from frame number values):

fl.getDocumentDOM().getTimeline().currentFrame = 9;

The following example stores the value of the current playhead location in the

curFrame

variable:

var curFrame = fl.getDocumentDOM().getTimeline().currentFrame;

timeline.currentLayer

Availability
Flash MX 2004.

Usage

timeline.currentLayer

Description
Property; the zero-based index for the currently active layer. A value of 0 specifies the top layer, a value of 1 specifies
the layer below it, and so on.

Example
The following example makes the top layer active:

fl.getDocumentDOM().getTimeline().currentLayer = 0;

The following example stores the index of the currently active layer in the

curLayer

variable:

var curLayer = fl.getDocumentDOM().getTimeline().currentLayer;

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