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Matrix.d, Matrix.tx, Matrix.ty – Adobe Extending Flash Professional CS5 User Manual

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EXTENDING FLASH PROFESSIONAL

Matrix object

Last updated 5/2/2011

Example
See the

matrix.b

example.

matrix.d

Availability
Flash MX 2004.

Usage

matrix.d

Description
Property; a floating-point value that specifies the (1,1) element in the matrix. This value represents the scale factor of
the object’s y-axis.

Example
See the

matrix.a

example.

matrix.tx

Availability
Flash MX 2004.

Usage

matrix.tx

Description
Property; a floating-point value that specifies the x-axis location of a symbol’s registration point (also origin point or
zero point) or the center of a shape. It defines the x translation of the transformation.

You can move an object by setting the

matrix.tx

and

matrix.ty

properties (see

matrix.ty

).

Example
In the following example, setting

tx

and

ty

to 0 moves the registration point of the object to point 0,0 in the document:

var mat = fl.getDocumentDOM().selection[0].matrix;

mat.tx = 0;

mat.ty = 0;

fl.getDocumentDOM().selection[0].matrix = mat;

matrix.ty

Availability
Flash MX 2004.

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