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Adobe Extending Flash Professional CS5 User Manual

Page 29

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7

EXTENDING FLASH PROFESSIONAL

Introduction

Last updated 5/2/2011

Object

Description

actionsPanel object

The actionsPanel object represents the currently displayed Actions panel.

BitmapInstance object

The BitmapInstance object is a subclass of the Instance object and represents a bitmap in a
frame.

BitmapItem object

A BitmapItem object refers to a bitmap in the library of a document. The BitmapItem object is
a subclass of the Item object.

CompiledClipInstance object

The CompiledClipInstance object is a subclass of the Instance object.

compilerErrors object

The compilerErrors object represents the Compiler Errors panel. It is a property of the flash
object (fl.compilerErrors).

ComponentInstance object

The ComponentInstance object is a subclass of the SymbolInstance object and represents a
component in a frame.

componentsPanel object

The componentsPanel object, which represents the Components panel, is a property of the
flash object (

fl.componentsPanel

).

Contour object

A Contour object represents a closed path of half edges on the boundary of a shape.

Document object

The Document object represents the Stage.

drawingLayer object

The drawingLayer object is accessible from JavaScript as a child of the flash object.

Edge object

The Edge object represents an edge of a shape on the Stage.

Element object

Everything that appears on the Stage is of the type Element.

Fill object

The Fill object contains all the properties of the Fill color setting of the Tools panel or of a
selected shape.

Filter object

The Filter object contains all the properties for all filters.

flash object (fl)

The flash object represents the Flash application.

FLfile object

The FLfile object lets you write Flash extensions that can access, modify, and remove files and
folders on the local file system.

folderItem object

The folderItem object is a subclass of the Item object.

fontItem object

The fontItem object is a subclass of the Item object.

Frame object

The Frame object represents frames in the layer.

HalfEdge object

Directed side of the edge of a Shape object.

Instance object

The Instance object is a subclass of the Element object.

Item object

The Item object is an abstract base class.

Layer object

The Layer object represents a layer in the timeline.

library object

The library object represents the Library panel.

Math object

The Math object is available as a read-only property of the flash object (

fl.Math

).

Matrix object

The Matrix object represents a transformation matrix.

outputPanel object

The outputPanel object represents the Output panel, which displays troubleshooting
information such as syntax errors. It is a property of the flash object (

fl.outputPanel

).

Oval object

The Oval object is a shape that is drawn using the Oval tool. To determine if an item is an Oval
object, use

shape.isOvalObject

.

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