Math.invertmatrix(), Math.pointdistance() – Adobe Extending Flash Professional CS5 User Manual
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EXTENDING FLASH PROFESSIONAL
Math object
Last updated 5/2/2011
Math.invertMatrix()
Availability
Flash MX 2004.
Usage
Math.invertMatrix(mat)
Parameters
mat
Indicates the Matrix object to invert (see
). It must have the following fields:
a
,
b
,
c
,
d
,
tx
, and
ty
.
Returns
A Matrix object that is the inverse of the original matrix.
Description
Method; returns the inverse of the specified matrix.
Example
The following example stores the currently selected object in the
elt
variable, assigns that matrix to the
mat
variable,
and stores the inverse of the matrix in the
inv
variable:
var elt = fl.getDocumentDOM().selection[0];
var mat = elt.matrix;
var inv = fl.Math.invertMatrix( mat );
Math.pointDistance()
Availability
Flash MX 2004.
Usage
Math.pointDistance(pt1, pt2)
Parameters
pt1, pt2
Specify the points between which distance is measured.
Returns
A floating-point value that represents the distance between the points.
Description
Method; computes the distance between two points.