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Symbolinstance.firstframe, Symbolinstance.forcesimple – Adobe Extending Flash Professional CS5 User Manual

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424

EXTENDING FLASH PROFESSIONAL

SymbolInstance object

Last updated 5/2/2011

Example
The following example traces the name of the filter at index 0. If it is a Glow filter, its

blurX

property is set to 100 and

the new value is written to the filters array.

var filterName =

fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].filters[0].name;

fl.trace(filterName);

var filterArray = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].filters;

if (filterName == 'glowFilter'){

filterArray[0].blurX = 100;

}

fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].filters = filterArray;

symbolInstance.firstFrame

Availability
Flash MX 2004.

Usage

symbolInstance.firstFrame

Description
Property; a zero-based integer that specifies the first frame to appear in the timeline of the graphic. This property
applies only to graphic symbols and sets the same property as the First field in the Property inspector. For other types
of symbols, this property is

undefined

.

Example
The following example specifies that Frame 10 should be the first frame to appear in the timeline of the specified
element:

fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].firstFrame = 10;

symbolInstance.forceSimple

Availability
Flash MX 2004.

Usage

symbolInstance.forceSimple

Description
Property; a Boolean value that enables and disables the accessibility of the object’s children. This property is equivalent
to the inverse logic of the Make Child Objects Accessible setting in the Accessibility panel. For example, if

forceSimple

is

true

, it is the same as the Make Child Object Accessible option being unchecked. If

forceSimple

is

false

, it is the same as the Make Child Object Accessible option being checked.

This property is available only for MovieClip objects.

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