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Virtual links, Areas not physically connected to area 0, Partitioning the backbone – D-Link DES-3326 User Manual

Page 71: Neighbors

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DES-3326 Layer 3 Fast Ethernet Switch User’s Guide

The backbone is at the center of all other areas − all areas of the network have a physical (or virtual)
connection to the backbone through a router. OSPF allows routing information to be distributed by
forwarding it into area 0, from which the information can be forwarded to all other areas (and all other
routers) on the network.

In situations where an area is required, but is not possible to provide a physical connection to the
backbone, a virtual link can be configured.

Virtual Links

Virtual links accomplish two purposes:

1. Linking an area that does not have a physical connection to the backbone.

2. Patching the backbone in case there is a discontinuity in area 0.

Areas Not Physically Connected to Area 0

All areas of an OSPF network should have a physical connection to the backbone, but is some cases it
is not possible to physically connect a remote area to the backbone. In these cases, a virtual link is
configured to connect the remote area to the backbone. A virtual path is a logical path between two
border routers that have a common area, with one border router connected to the backbone.

Partitioning the Backbone

OSPF also allows virtual links to be configured to connect the parts of the backbone that are
discontinuous. This is the equivalent to linking different area 0s together using a logical path between
each area 0. Virtual links can also be added for redundancy to protect against a router failure. A virtual
link is configured between two border routers that both have a connection to their respective area 0s.

Neighbors

Routers that are connected to the same area or segment become neighbors in that area. Neighbors are
elected via the Hello protocol. IP multicast is used to send out Hello packets to other routers on the
segment. Routers become neighbors when they see themselves listed in a Hello packet sent by another
router on the same segment. In this way, two-way communication is guaranteed to be possible between
any two neighbor routers.

Any two routers must meet the following conditions before the become neighbors:

Area ID − two routers having a common segment − their interfaces have to belong to the

same area on that segment. Of course, the interfaces should belong to the same subnet
and have the same subnet mask.

Authentication − OSPF allows for the configuration of a password for a specific area.

Two routers on the same segment and belonging to the same area must also have the
same OSPF password before they can become neighbors.

Hello and Dead Intervals − The Hello interval specifies the length of time, in seconds,

between the hello packets that a router sends on an OSPF interface. The dead interval is
the number of seconds that a router’s Hello packets have not been seen before its
neighbors declare the OSPF router down. OSPF routers exchange Hello packets on each
segment in order to acknowledge each other’s existence on a segment and to elect a
Designated Router on multi-access segments. OSPF requires these intervals to be exactly
the same between any two neighbors. If any of these intervals are different, these routers
will not become neighbors on a particular segment.

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