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Using final cut pro as a 24p online editor – Apple Cinema Tools 3 User Manual

Page 180

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180

Chapter 11

Working With 24P Video and 24 fps EDLs

See “

Using Final Cut Pro as a 24P Online Editor

” on page 180 and “

Using Final Cut Pro as

a 24P Offline Editor

” on page 183 for more information on each.

Using 24P Video With Final Cut Pro and Cinema Tools

Final Cut Pro and Cinema Tools give you the ability to handle various situations related
to editing 24P video:

 Importing 24 fps EDLs: Use for performing an online edit of 24P material that has been

offlined on another system. See “

Using Final Cut Pro as a 24P Online Editor

,” next.

 Exporting 24 fps EDLs: Use for performing an offline edit of 24P material with a 24 fps

editing timebase. See “

Using Final Cut Pro as a 24P Offline Editor

” on page 183.

 Converting an EDL to or from 24 fps: Use for performing an offline edit of 24P material

using an NTSC editing timebase or for doing an online edit of 24P material that has
been offlined on an NTSC system. See “

Using Final Cut Pro as a 24P Offline Editor

” on

page 183.

 Removing 2:3:3:2 or 2:3:2:3 pull-down: Use if you are capturing your source clips from

a digital video camcorder that applied 2:3:3:2 or 2:3:2:3 pull-down to 24P video. This
feature cleanly eliminates the redundant frame fields created by the pull-down,
without any recompression, so you can edit at 24 fps. See “

Working With 2:3:3:2 Pull-

Down

” on page 188.

 Adding pull-down: Use to output 23.98 fps video in a format that you can play on an

NTSC device, such as an NTSC monitor, and to record it as 29.97 fps video. This
feature lets you output 23.98 fps video via FireWire at the NTSC standard of 29.97 fps
video. See “

Pull-Down Patterns You Can Apply to 23.98 fps Video

” on page 194.

 Creating an audio EDL when using double system sound: Use if you intend to recapture

the audio elsewhere for final processing. See “

Using Audio EDLs for Double System

Sound

” on page 196.

Using Final Cut Pro as a 24P Online Editor

An important consideration when using Final Cut Pro as your online editor is how to
import the offline edit information. When using a separate system as the offline editor,
there are three methods you can use to get edit information from the offline system
(presented in order of preference):

 copy the project: Can be used when a separate Final Cut Pro system is the offline

system, and it used a 24 fps editing timebase

 import a 24 fps EDL: Useful when your offline system supports exporting 24 fps EDLs
 import an NTSC EDL: Useful when your offline system can only edit downconverted

NTSC versions of the 24P video, and export an NTSC EDL

UP01101.Book Page 180 Thursday, March 10, 2005 3:16 PM